Non-regulated device data object generation via server mediation
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Solution Overview
Problem
Broadcast devices face challenges in monitoring and displaying information related to specific broadcast content due to their one-to-many nature.
Innovation Solution
A non-regulated device communicates with one or more regulated devices to allow users to select and generate data objects based on content provided at the non-regulated device, reducing resource needs by distributing content across different devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If broadcast devices maintain large data sets of object information locally to provide content to multiple users, then content availability and user access are improved, but device resource consumption and storage requirements increase significantly
Solution Approach 1:
The patent introduces a content server as an intermediary component that centralizes the storage and management of large data sets. Instead of broadcast devices maintaining complete data copies locally, the server acts as a mediator that provides content information to multiple broadcast devices on demand, significantly reducing the storage burden on individual devices while maintaining content availability.
Solution Approach 2:
The system segments the data storage function by separating it from the content delivery function. The content server handles the heavy data storage and management tasks, while broadcast devices only maintain minimal local data structures for immediate playback needs. This segmentation allows each component to be optimized independently and reduces overall resource consumption.
2Speed
If broadcast devices store complete data sets locally to ensure fast content delivery, then content delivery speed is improved, but computer resource allocation efficiency deteriorates
Solution Approach 1:
The system performs preliminary data retrieval and caching at strategic points. The content server pre-loads and organizes data in a centralized manner, and broadcast devices maintain small cached data sets for immediate playback. This preliminary action reduces the need for real-time data fetching while maintaining fast delivery, and improves resource allocation by avoiding redundant data storage across multiple devices.
3Quantity of substance
If the system dynamically generates data objects based on user selections at non-regulated devices, then resource consumption is reduced, but system complexity increases
Solution Approach 1:
The content server serves as an intermediary that manages the complexity of dynamic data object generation. Instead of requiring complex processing at each broadcast device, the server handles the sophisticated tasks of generating, validating, and distributing data objects based on user selections from non-regulated devices, simplifying the architecture at the edge devices while maintaining dynamic adaptability.
Solution Approach 2:
The system uses lightweight data object copies that are generated dynamically and distributed to broadcast devices only when needed. Rather than maintaining complete data sets permanently, the system creates and transmits only the necessary data objects in response to user selections, reducing storage requirements while managing complexity through on-demand generation.
Data Source
AI summary
Systems and methods are provided for using a non-regulated device to generate data objects via a regulated device. A first device can provide interface content items corresponding to one or more events for which to generate a data object, and receive, via a user selection, object information identifying an event of the one or more events, one or more object parameters, and a second device identifier identifying a second device of the user. The first device can generate a request to provide the object information to one or more servers, and transmit the request to provide the object information to one or more servers. The request causes the one or more servers to store an entry including the object information, generate a link to the object information, and transmit a message including the link to the second device of the user using the second device identifier.


