Non-Rectangular Pixel Structure for VR Image Compression

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Solution Overview

Problem

Current image and video formats for virtual reality applications, such as cube maps and equirectangular projections, are inefficient in terms of data rate and complexity, requiring a high number of pixels and leading to suboptimal user experiences and increased computational resources.

Innovation Solution

A method and apparatus for generating a two-dimensional rectangular image property pixel structure from a non-rectangular pixel structure representing a view sphere, where the central region is derived from the central region of the first image property pixel structure and the corner regions are derived from the border regions, allowing for a more efficient representation and encoding of image data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If conventional image formats (cube maps, equirectangular projections) are used for virtual reality applications, then complete view sphere coverage is achieved, but data rate and computational complexity increase significantly

Engineering Contradiction:
Improvenumber of pixelsVSAvoiddata rate efficiency
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The patent divides the view sphere representation into a central region and corner regions, where the central region uses a first image property pixel structure and corner regions use a second image property pixel structure. This segmentation allows different parts of the image to be encoded with different efficiencies, reducing overall data rate while maintaining complete view coverage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different image property pixel structures to different regions of the view sphere based on local requirements. The central region uses one structure optimized for certain properties, while corner regions use another structure optimized for different properties, allowing each region to have the quality and efficiency appropriate to its specific needs.

Inventive Principle:
Principle #3Local quality

2Quantity of substance

If conventional image formats are used for virtual reality applications, then complete view sphere coverage is achieved, but processing complexity increases

Engineering Contradiction:
Improvenumber of pixelsVSAvoidprocessing complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent segments the processing into distinct stages: generating the first image property pixel structure for the central region, generating the second image property pixel structure for corner regions, and combining them. This segmentation simplifies the overall processing complexity by breaking down the complex task of view sphere representation into more manageable, specialized sub-tasks.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent enables dynamic switching between different image property pixel structures depending on the region being processed and the specific application requirements. This dynamic approach allows the system to adapt processing complexity to actual needs, using simpler structures where sufficient and more complex structures only where necessary.

Inventive Principle:
Principle #15Dynamics

3Manufacturing precision

If high data rate is used to maintain image quality, then image quality is preserved, but bandwidth requirements increase

Engineering Contradiction:
Improveimage qualityVSAvoiddata rate
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The patent applies different image property pixel structures to different regions based on local quality requirements. The central region uses a structure optimized for its specific quality needs, while corner regions use a different structure optimized for their requirements, allowing the system to maintain overall image quality while reducing total data rate by not applying uniform high-quality encoding across the entire view sphere.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12131435B2Generating and processing an image property pixel structure
Publication Date: 2024.10.29 KONINKLIJKE PHILIPS NV
  • US12131435B2 patent drawing
  • US12131435B2 patent drawing
  • US12131435B2 patent drawing

AI summary

The invention relates to an apparatus for generating or processing an image signal. A first image property pixel structure is a two-dimensional non-rectangular pixel structure representing a surface of a view sphere for the viewpoint. A second image property pixel structure is a two-dimensional rectangular pixel structure and is generated by a processor (305) to have a central region derived from a central region of the first image property pixel structure and at least a first corner region derived from a first border region of the first image property pixel structure. The first border region is a region proximal to one of an upper border and a lower border of the first image property pixel structure. The image signal is generated to include the second image property pixel structure and the image signal may be processed by a receiver to recover the first image property pixel structure.