Non-Visual Map Audio Feedback for Spatial Navigation

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Solution Overview

Problem

Visually impaired users face challenges in navigating unfamiliar areas due to the two-dimensional and visual nature of traditional maps, which limit their ability to understand spatial relationships and locate points of interest without visual cues.

Innovation Solution

The development of non-visual map systems using electronic devices that provide audio or haptic cues, allowing users to interact with maps through touchscreen interfaces, where geographic locations are identified via GPS and user input, and audio feedback indicates paths, intersections, and points of interest, enabling users to understand spatial layouts and navigate without visual assistance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional visual maps are used, then map information can be displayed, but visually impaired users cannot access spatial information

Engineering Contradiction:
Improvespatial information accessVSAvoiduser accessibility
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The patent replaces visual display mechanisms with audio output mechanisms. The system uses speech synthesis and audio cues to convey spatial information that would traditionally be displayed visually on a map, making it accessible to visually impaired users through their auditory sense.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces an audio intermediary layer between the map data and the user. Instead of direct visual contact with the map, visually impaired users interact with audio representations of spatial information, including directional cues, point of interest announcements, and navigational guidance through the audio interface.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If detailed map information is provided visually, then spatial relationships are clear, but visually impaired users cannot perceive them

Engineering Contradiction:
Improvespatial relationship understandingVSAvoidvisual cue availability
Core Design Contradiction:
Loss of informationVSIllumination intensity

Solution Approach 1:

The patent changes the sensory parameter from visual to auditory. Spatial relationships that would be conveyed through visual parameters (colors, line thickness, symbols) are transformed into auditory parameters (pitch, volume, spatial audio positioning, speech patterns) that visually impaired users can perceive and interpret.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If users explore unfamiliar areas without visual maps, then they can move freely, but they become lost and confused

Engineering Contradiction:
Improvenavigation confidenceVSAvoidenvironmental awareness
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent implements continuous audio feedback during navigation. As users move through unfamiliar areas, the system provides real-time audio cues about their location, upcoming intersections, points of interest, and directional guidance, creating a feedback loop that maintains environmental awareness without requiring visual input.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10330490B2Touch-based exploration of maps for screen reader users
Publication Date: 2019.06.25 APPLE INC
  • US10330490B2 patent drawing
  • US10330490B2 patent drawing
  • US10330490B2 patent drawing

AI summary

An electronic device can provide an interactive map with non-visual output, thereby making the map accessible to visually impaired users. The map can be based on a starting location defined based on a current location of the electronic device or on a location entered by the user. Nearby paths, nearby points of interest, or directions from the starting location to an ending location can be identified via audio output. Users can touch a screen of the electronic device in order to virtually explore a neighborhood. A user can be alerted when he is moving along or straying from a path, approaching an intersection or point of interest, or changing terrains. Thus, the user can familiarize himself with city-level spatial relationships without needing to physically explore unfamiliar surroundings.