Notch Display GUI Layout for Menus, Windows, and Cursors

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Solution Overview

Problem

Electronic devices with displays face a challenge in maximizing screen-to-body ratios without relocating front-facing hardware components, as reducing bezel size is limited by the need to accommodate these components, and notches in displays create challenges in managing display area and user interaction.

Innovation Solution

Introducing a notch at the top of the display to house hardware components and employing methods to efficiently distribute menu items, manage application windows, and provide visual feedback for cursors, thereby optimizing display area usage and user interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of moving object

If the bezel size is reduced to maximize display area, then the screen-to-body ratio is improved, but the front-facing hardware components cannot be accommodated

Engineering Contradiction:
Improvedisplay areaVSAvoidaccommodation of front-facing hardware components
Core Design Contradiction:
Area of moving objectVSAdaptability or versatility

Solution Approach 1:

The display area is segmented by introducing a notch that divides the top portion of the display, creating separate display regions on either side of the notch. This allows the front-facing hardware to be positioned within the notch while maintaining functional display areas around it, thus resolving the contradiction between maximizing display area and accommodating hardware components.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The front-facing hardware components are nested within the notch structure, which is itself integrated into the display area. This nesting approach allows the hardware to be housed within the display boundaries without requiring a larger bezel, thereby maximizing the overall display area while still accommodating the necessary components.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Area of moving object

If a notch is introduced in the display to house hardware components, then the screen-to-body ratio is improved, but the management of display area and user interaction becomes challenging

Engineering Contradiction:
Improvescreen-to-body ratioVSAvoidmanagement of display area and user interaction
Core Design Contradiction:
Area of moving objectVSEase of operation

Solution Approach 1:

The system dynamically adjusts the positioning and distribution of menu bar items, application windows, and cursors based on the presence of the notch. The graphical user interface adapts in real-time to the notch's location, automatically repositioning elements to avoid the notch area and optimize the usable display space, thereby maintaining ease of operation despite the structural change.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The graphical user interface modifies various parameters such as the position, size, and distribution of interface elements based on the notch configuration. By changing these parameters dynamically, the system optimizes the display area utilization and ensures that interactive elements remain accessible and functional around the notch structure.

Inventive Principle:
Principle #35Parameter changes

3Area of moving object

If menu items and interface elements are displayed around the notch, then the display area utilization is enhanced, but the complexity of managing their distribution and positioning increases

Engineering Contradiction:
Improvedisplay area utilizationVSAvoidcomplexity of managing distribution and positioning
Core Design Contradiction:
Area of moving objectVSDevice complexity

Solution Approach 1:

The graphical user interface system automatically manages the distribution and positioning of menu items, windows, and cursors around the notch without requiring manual intervention. The system self-adjusts by detecting the notch location and autonomously repositioning interface elements to optimize display area utilization, thereby reducing the operational complexity for users while maximizing the usable display space.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12379822B2Devices, methods, and graphical user interfaces for displaying menus, windows, and cursors on a display with a notch
Publication Date: 2025.08.05 APPLE INC
  • US12379822B2 patent drawing
  • US12379822B2 patent drawing
  • US12379822B2 patent drawing

AI summary

A request to display a user interface that includes a menu along a first edge of a user interface that corresponds to a first edge of a display region is received. The menu includes multiple menu objects, including a first and a second menu object. In response to receiving the request, and if the display generation component is not capable of displaying content in a respective portion of the first edge of the display region, the first menu object is displayed on a first side and the second menu object is displayed on a second side of the respective portion, such that the respective portion is between the first menu object and the second menu object met. And, if the display generation component is capable of displaying content in the respective portion, the first and second menu objects are displayed adjacent to one another in the display region.