Notification Candidate List for Seamless Cross-App Messaging

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Solution Overview

Problem

Conventional information processing devices require users to interrupt gameplay to send messages and are not capable of flexible notification exchange, especially when receiving messages from users playing different game applications.

Innovation Solution

An information processing device connected to a network, equipped with acquisition means to present a list of pre-determined notification candidates to users before application execution and notification means to send selected information to other devices, allowing flexible notification exchange regardless of application state.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users send messages during gameplay by interrupting the game operation, then message communication is enabled, but gameplay continuity is broken and user experience deteriorates

Engineering Contradiction:
Improvemessage sending operationVSAvoidgameplay interruption time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system presents candidate notification messages to the user before the user needs to send them. The notification presentation unit displays pre-prepared notification candidates based on the application being executed, allowing users to quickly select and send messages without having to compose them during gameplay, thus minimizing gameplay interruption.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If the system is configured to exchange notifications only within the same game application, then notification management is simplified, but notification flexibility and versatility are limited

Engineering Contradiction:
Improvenotification management complexityVSAvoidnotification exchange flexibility
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The notification management unit is designed to manage notifications across multiple different applications universally. It acquires notification candidates based on which application is currently executed and can send notifications to other devices regardless of what application they are running, enabling flexible cross-application notification exchange while maintaining a unified management interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of time

If the system presents notification candidates during application execution, then notification timing is optimized, but system complexity increases

Engineering Contradiction:
Improvenotification response timeVSAvoidnotification management system complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The notification candidate acquisition unit pre-acquires and stores notification candidates associated with different applications before they are needed. When an application is executed, the system simply retrieves the corresponding pre-prepared candidates and presents them to the user, optimizing response time while avoiding the complexity of generating notifications in real-time during gameplay.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12090411B2Information processing system and information processing device
Publication Date: 2024.09.17 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12090411B2 patent drawing
  • US12090411B2 patent drawing
  • US12090411B2 patent drawing

AI summary

Candidates of pieces of notification information determined in advance are acquired, and a list of the acquired candidates of the pieces of notification information is presented to a user at a predetermined timing. Another information processing device is notified of information based on a piece of notification information selected by the user from the list. Here, the predetermined timing described above includes a timing that is prior to execution of a predetermined application.