Object Processing Device Non-Selected Object Execution

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Solution Overview

Problem

Existing object processing systems require complex operations and many procedural steps to select and process multiple objects on a touch panel, making it cumbersome for users to execute desired processing.

Innovation Solution

An object processing device and method that integrates a display and input means to detect user input, allowing for the selection of objects and separate instruction inputs to execute processing on non-selected objects, reducing the need for explicit selection reversal and simplifying the processing workflow.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users select objects through traditional selection reversal operations, then objects can be processed, but the number of procedural steps and operation complexity increases

Engineering Contradiction:
Improveoperation simplicityVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

Instead of requiring users to select objects and then reverse selection to process non-selected objects, the system inverts the approach by allowing users to select objects to be processed directly, with the system automatically processing both selected and non-selected objects based on the selection state. This eliminates the need for selection reversal operations.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system automatically determines which objects to process based on the selection state without requiring explicit reversal operations. When objects are selected, the system self-determines the processing target based on the selection relationship, eliminating the need for manual selection reversal by the user.

Inventive Principle:
Principle #25Self-service

2Productivity

If traditional selection methods are used, then objects can be identified, but the number of procedural steps increases

Engineering Contradiction:
Improveprocessing efficiencyVSAvoidprocedure complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system merges the selection operation with the processing operation by using the same input interface for both functions. The selection state directly determines the processing target, combining what were previously separate operations (selection followed by reversal then processing) into a single streamlined workflow.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The input interface serves multiple functions: it both selects objects and determines processing targets. The same input mechanism used for selection is also used for processing initiation, eliminating the need for separate reversal buttons or operations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9383906B2Object processing device, object processing method, and object processing program
Publication Date: 2016.07.05 RAKUTEN GROUP INC
  • US9383906B2 patent drawing
  • US9383906B2 patent drawing
  • US9383906B2 patent drawing

AI summary

An object processing device includes a selection accepting unit that accepts selection of one or more objects among a plurality of displayed objects, a detection unit that detects instruction input for processing on objects, and an execution unit that executes processing on non-selected objects. It is thereby possible to easily set many objects as objects to be processed. Further, because processing on objects is executed by instruction input different from selection of objects, such as selection of objects displayed on a display unit, it is possible to reduce work for specified processing on objects to be processed.