Object Model Slicing With Property Mapping for 3D Printing

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Solution Overview

Problem

Additive manufacturing techniques face challenges in accurately translating three-dimensional object models into solidified layers, particularly in maintaining object properties and features across infinitesimal planes, which can result in incorrect voxel properties and unintended object appearances.

Innovation Solution

A method involving a processor to receive object model data, generate slice representations using polygon meshes, and map object properties to these slices, ensuring that properties are interpolated and preserved across re-meshing processes, allowing for efficient control data generation for additive manufacturing systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If additive manufacturing systems translate three-dimensional object models into solidified layers using conventional slicing methods, then the manufacturing process can be executed, but object properties and features are not accurately maintained across infinitesimal planes resulting in incorrect voxel properties and unintended object appearances

Engineering Contradiction:
Improveaccuracy of object properties and featuresVSAvoidloss of object properties during translation
Core Design Contradiction:
Manufacturing precisionVSLoss of information

Solution Approach 1:

The patent segments the three-dimensional object model into infinitesimal planes or slices, each representing a thin layer of the object. By dividing the continuous 3D model into discrete planar segments, the system can process and maintain object properties at each slice level, preventing information loss during the translation to solidified layers. This segmentation allows for precise control of voxel properties across the entire object volume.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs preliminary interpolation of object properties across the infinitesimal planes before the actual solidification process. By pre-calculating and assigning accurate voxel properties to each slice in advance, the system ensures that when layers are solidified, the object properties and features are already correctly established, avoiding information loss during manufacturing.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If conventional slicing methods are used to generate layers for additive manufacturing, then the process can proceed, but the quality and appearance of manufactured objects deteriorate due to incorrect voxel properties

Engineering Contradiction:
Improvemanufacturing efficiencyVSAvoidquality and appearance of objects
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The patent replaces conventional mechanical slicing approaches with a computational field-based method. Instead of using traditional geometric intersection algorithms that lose property information, the system uses field interpolation techniques to continuously distribute object properties across infinitesimal planes. This substitution maintains both manufacturing efficiency and object quality by avoiding the information loss inherent in conventional discrete slicing methods.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Loss of time

If object properties are not interpolated across re-meshing processes, then processing speed is maintained, but manufacturing precision deteriorates resulting in unintended object appearances

Engineering Contradiction:
Improveprocessing timeVSAvoidaccuracy of object features
Core Design Contradiction:
Loss of timeVSManufacturing precision

Solution Approach 1:

The patent maintains continuous interpolation of object properties throughout the entire re-meshing and slicing process. Rather than performing discrete, time-consuming property calculations at each mesh transition point, the system establishes continuous property fields that automatically maintain accuracy across all infinitesimal planes. This continuous approach preserves manufacturing precision without significantly increasing processing time.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS11927938B2Generating object model slices
Publication Date: 2024.03.12 PERIDOT PRINT LLC
  • US11927938B2 patent drawing
  • US11927938B2 patent drawing
  • US11927938B2 patent drawing

AI summary

In an example, a method includes receiving, at a processor, a data comprising a model of an object to be generated in additive manufacturing. The data comprises object model data representing an object model as a plurality of initial polygons and object property data associated with the initial polygons. The method may comprise generating a representation of a slice of the object model defined between two planes and generating a plurality of polygons to represent the slice of the object model. A mapping between the object property data and the generated plurality of polygons may also be generated.