Obscured Window Rendering Quality Reduction for Power Savings
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Solution Overview
Problem
Existing display technologies waste power by maintaining high rendering quality for windows that are partially or fully obscured by other windows, leading to unnecessary power consumption.
Innovation Solution
A method and device that dynamically adjust the rendering quality of a first window based on the coverage by a second window, determining the need for reduced quality based on coordinates and/or area of coverage, and implementing the adjustment to conserve power.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If high rendering quality is maintained for all windows, then display performance and quality are improved, but power consumption increases
Solution Approach 1:
The patent applies local quality by differentiating rendering quality based on window visibility state. High rendering quality is maintained only for visible windows, while obscured windows receive reduced rendering quality. This is achieved by detecting window coverage relationships and dynamically adjusting rendering parameters for specific windows based on their visibility, thereby optimizing power consumption while maintaining display quality where needed.
2Use of energy by moving object
If rendering quality is reduced for obscured windows, then power consumption is decreased, but display quality may be compromised
Solution Approach 1:
The patent implements dynamics by making rendering quality adaptive and changeable based on real-time window visibility conditions. The system continuously monitors window coverage relationships and dynamically adjusts rendering quality levels. When a window becomes obscured, its rendering quality is reduced; when it becomes visible again, quality is restored. This dynamic adjustment ensures power savings are achieved without permanently compromising display quality.
Data Source
AI summary
Rendering method and related devices are provided. The rendering method includes the following steps. The method includes determining whether to decrease the rendering quality of a first window based on the coordinates and/or the area of a region of the first window covered by a second window when at least a portion of the region of the first window is covered by the second window; and rendering the first window at a lower rendering quality upon confirmation that the rendering quality of the first window has been decreased. The present invention can reduce the power consumption of a device.
