Offline Video Ad Packaging for Downloaded Media Consumption

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Solution Overview

Problem

Existing OTT video streaming platforms face challenges in integrating video advertising with offline content viewing, leading to lost ad revenue and diminished user experience due to the incompatibility of dynamically served ads with offline downloads.

Innovation Solution

A system and method that packages video content with associated advertisements and metadata, enabling offline consumption and post-consumption data reconciliation through server-side and client-side infrastructure, ensuring ad delivery and accurate metrics reporting.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If offline video downloading is enabled for users, then user accessibility and convenience are improved, but advertisement revenue is lost due to inability to serve ads during offline viewing

Engineering Contradiction:
Improveoffline video accessibilityVSAvoidad revenue loss
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The system pre-loads advertisement content along with the video content before the user goes offline. The advertisement server selects and packages ads with the video content in advance, so that when the user views the content offline, the ads are already available for immediate playback without requiring online connection during viewing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary advertisement server and packaging mechanism that acts as a mediator between the video content and the offline viewing process. This intermediary component is responsible for selecting, packaging, and managing advertisements alongside the video content, enabling ad delivery during offline viewing through coordinated playback of packaged content.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of energy

If advertisements are dynamically served during online viewing, then advertising revenue is maximized, but user experience deteriorates when offline viewing is required

Engineering Contradiction:
Improvead revenue maximizationVSAvoidoffline viewing capability
Core Design Contradiction:
Loss of energyVSEase of operation

Solution Approach 1:

The advertisement server performs preliminary selection and packaging of advertisements along with video content before offline viewing begins. This advance preparation ensures that ads are ready for immediate playback when the user goes offline, eliminating the need for dynamic ad loading during viewing and maintaining both revenue and usability.

Inventive Principle:
Principle #10Preliminary action

3Loss of energy

If offline viewing is disabled for ad-supported users, then ad revenue is protected, but user frustration increases due to limited accessibility

Engineering Contradiction:
Improvead revenue protectionVSAvoidoffline accessibility
Core Design Contradiction:
Loss of energyVSEase of operation

Solution Approach 1:

The system performs preliminary packaging of both video content and advertisements before offline viewing. This advance action allows ad-supported users to access offline content without sacrificing ad revenue, as the ads are pre-loaded alongside the content and will play automatically during offline viewing sessions.

Inventive Principle:
Principle #10Preliminary action

4Quantity of substance

If a download package includes only the main video article, then download size is minimized, but advertisement delivery and tracking are lost

Engineering Contradiction:
Improvedownload package sizeVSAvoidadvertisement delivery
Core Design Contradiction:
Quantity of substanceVSLoss of energy

Solution Approach 1:

The system merges the main video content and advertisement content into a single integrated download package. The advertisement server packages ads alongside the video article, creating a unified content bundle that includes both elements. This merging ensures that ads are delivered with the content while managing download size through efficient packaging strategies.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20260032296A1Systems and methods for managing offline media consumption
Publication Date: 2026.01.29 WARNER BROS DISCOVERY INC
  • US20260032296A1 patent drawing
  • US20260032296A1 patent drawing
  • US20260032296A1 patent drawing

AI summary

Systems and methods for integrating offline video consumption with video advertising are disclosed. One computer-implemented method may include: receiving, at a computer system, a request from a mobile application to download a multimedia article for offline consumption on a user device; constructing, using a processor associated with the computer system, a download package containing the multimedia article and a plurality of alternative multimedia articles; transmitting, using the processor, the download package to the mobile application; receiving, at the computer system from the mobile application, offline interaction data associated with the plurality of alternative multimedia articles during the offline consumption of the multimedia article; and reconciling, using the processor, the offline interaction data with online interaction data generated during online consumption of other multimedia articles in the mobile application. Other aspects are described and claimed.