On-Board Media System for Dynamic Linear Channel Production
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Solution Overview
Problem
Existing communications systems for mobile transport craft struggle to provide a seamless, bandwidth-efficient in-transit media consumption experience for passengers, particularly when streaming linear media channels, due to limited network capacity and connectivity issues.
Innovation Solution
The implementation of an on-board media system that dynamically produces linear media channels by combining broadcast channels received via off-board communications networks with pre-positioned content segments stored on-board, according to a linear channel schedule that defines broadcast and pre-positioned programming time slots.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If streaming linear media channels is provided to all passengers, then media consumption experience is improved, but network capacity is exceeded
Solution Approach 1:
The patent segments the media delivery system into on-board media servers that cache and manage content locally, dividing the network load from the satellite connection. This allows multiple passengers to access media content simultaneously without overwhelming the network capacity, as content is served from local servers rather than streamed directly from the satellite for each device.
Solution Approach 2:
The system performs preliminary actions by pre-fetching and caching media content on on-board servers before passengers need to consume it. This advance preparation allows the system to serve content from local storage during the flight, eliminating the need for continuous high-bandwidth streaming and thus preserving network capacity while maintaining full media availability.
2Quantity of substance
If conventional streaming approaches are used, then network resources are conserved, but linear channel availability is limited
Solution Approach 1:
The patent segments content delivery into two parts: control and scheduling signals are received via satellite, while actual media content is cached and distributed locally. This segmentation allows the system to support many more linear channels than would be possible with direct satellite streaming, as the bottleneck of bandwidth is removed from the content delivery path.
Solution Approach 2:
The on-board media servers act as intermediaries between the satellite network and passenger devices. These servers receive channel schedules and content descriptors via satellite, then locally manage and stream content from cached storage, thereby expanding channel availability without proportionally increasing network resource consumption.
3Ease of operation
If continuous satellite connectivity is assumed, then seamless streaming is possible, but connectivity interruptions cause service degradation
Solution Approach 1:
The system performs preliminary content fetching and caching during periods when connectivity is available, storing media content on on-board servers. This advance preparation ensures that content is available locally even when satellite connectivity is interrupted, maintaining seamless streaming without dependence on continuous connection.
Solution Approach 2:
The patent implements a cushioning mechanism by maintaining local content caches that serve as a buffer against connectivity interruptions. When satellite connection is lost, the system seamlessly transitions to serving content from local storage, protecting the user experience from the harmful effect of connectivity loss.
Data Source
AI summary
Techniques are described for dynamic production of linear media channels for delivery to passenger devices disposed on mobile transport craft while the transport craft are in transit. For example, each transport craft has an on-board media system. In accordance with a linear channel schedule, the on-board media system can generate a dynamically produced linear media (DPLM) channel that can be streamed as a continuous media channel to passengers on-board the transport craft. The linear channel schedule defines a sequence of programming time slots, including multiple broadcast programming time slots and multiple pre-positioned programming time slots. Dynamically producing the DPLM channel involves, for each upcoming broadcast programming time slot, obtaining a corresponding broadcast channel for receipt as a stream via an off-board communications network; and for each upcoming pre-positioned programming time slot, obtaining a corresponding pre-positioned content segment for receipt from storage on-board the transport craft.


