Interactive Online Entertainment System with Remote Toy Control

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Solution Overview

Problem

Current online adult entertainment systems lack the ability to remotely control and interact with adult toys in a controlled and interactive manner over distances, limiting user engagement and interaction.

Innovation Solution

A system and method that utilizes a web browser-based application to connect user devices and model devices via a network, allowing users to input virtual currency to control adult toys through interactive interfaces, with predefined parameters determining the toy's actions based on user inputs, enabling remote actuation and interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a web browser-based application is used to connect user devices and model devices via a network, then remote control capability is enabled, but system complexity increases

Engineering Contradiction:
Improveremote control capabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The software application implements a universal control interface that can operate multiple different adult toys through a standardized protocol. The application serves multiple functions including chat communication, game interaction, and toy control within a single integrated platform, reducing the need for multiple separate systems while enabling remote control capability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The web browser-based application acts as an intermediary layer between the user interface and the adult toy hardware. It translates user inputs from various interaction methods (chat, games, interface selections) into standardized control signals that can be processed by different toys, simplifying the overall system architecture while enabling remote operation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If interactive interfaces with predefined parameters are implemented, then user engagement is enhanced, but device complexity increases

Engineering Contradiction:
Improveuser engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system implements dynamic parameter adjustment where the adult toy's operation mode, intensity, and other characteristics can be changed in real-time based on user interactions. The predefined parameters serve as starting points that can be modified during operation through chat commands, game outcomes, or interface selections, enhancing user engagement while maintaining manageable complexity through structured parameter sets.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The software application manages a structured set of predefined parameters that control different aspects of toy operation. By organizing control into discrete parameter categories (intensity, mode, duration) with predefined options, the system achieves high adaptability for user engagement while avoiding the complexity of fully customizable continuous parameters. Virtual currency inputs and game results trigger specific parameter changes according to established rules.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If virtual currency inputs are required for control, then interaction control is improved, but ease of operation deteriorates

Engineering Contradiction:
Improveinteraction controlVSAvoidoperation complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

Users purchase and load virtual currency onto their accounts in advance, before engaging in toy control interactions. This preliminary action simplifies the actual control process during interaction, as users only need to spend pre-acquired currency rather than performing complex transactions or calculations during the moment of interaction. The system automatically manages currency deduction and applies it to control commands.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20230329962A1System and Method for Interactive Online Entertainment
Publication Date: 2023.10.19 SHENZHEN SVAKOM TECH CO LTD
  • US20230329962A1 patent drawing
  • US20230329962A1 patent drawing
  • US20230329962A1 patent drawing

AI summary

The present disclosure provides a system for providing online communication, including: an operable adult toy configured to receive signals; a memory having stored thereon instructions; at least one processor to execute said instructions resulting in a software application; said software application configured to: define input parameters; receive an input from one or more users; and providing at least one interactive interface, outputting randomly an interactive result according to the at least one interactive interface, receiving the interactive result and controlling said adult toy to actuate according to the interactive result. The present disclosure further provides a computer based method for providing adult entertainment online.