Open Face Poker Game Automation with Row-Based Hand Management

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Solution Overview

Problem

Existing poker game systems do not effectively implement the Open Face Poker Variation, which requires a programmed computer to manage card distribution, player hand organization, and scoring in a way that maintains player privacy during draws and accurately compares hands for points and bonuses.

Innovation Solution

A computer system that executes a poker game by transmitting and receiving card draws, allowing players to organize their hands in three rows, comparing rows for scoring, and determining bonus eligibility, while ensuring card visibility rules are maintained.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If card distribution and hand organization are automated in a computer system, then game fairness and transparency are improved, but player privacy during draws is compromised

Engineering Contradiction:
Improvegame fairnessVSAvoidplayer privacy
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent segments the card distribution process into distinct phases: initial deal where cards are dealt face-up allowing players to see their own cards but not opponents', organization phase where players arrange cards in rows, and subsequent draws where only discarded cards are visible. This segmentation maintains player privacy at each stage while ensuring overall game fairness through automated computer management of the distribution and scoring processes.

Inventive Principle:
Principle #1Segmentation

2Measurement precision

If the computer system displays all card locations and suits for all players, then scoring accuracy is improved, but player strategy and decision-making are compromised

Engineering Contradiction:
Improvescoring accuracyVSAvoidplayer strategy
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The patent implements local quality by controlling information visibility at different locations in the game interface: each player's cards are displayed in their specific location with full visibility to that player, while opponents' cards remain hidden. The computer system maintains precise scoring knowledge of all hands while the game interface selectively displays only relevant information to each player, preserving strategic decision-making while ensuring accurate scoring.

Inventive Principle:
Principle #3Local quality

3Productivity

If the system tracks and compares all player hands through multiple draws, then game completeness is improved, but system complexity increases

Engineering Contradiction:
Improvegame completenessVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by having the computer system pre-establish the scoring rules and hand comparison criteria before the game begins. The system pre-defines the three-row organization structure and the rules for comparing hands across multiple draws. This preliminary setup allows the system to efficiently track and compare all player hands through five draws without requiring complex real-time calculations, maintaining game completeness while managing system complexity through advance preparation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8727852B1Open face poker card game
Publication Date: 2014.05.20 PROJECT PINEAPPLE
  • US8727852B1 patent drawing
  • US8727852B1 patent drawing
  • US8727852B1 patent drawing

AI summary

A programmed computer for executing a poker game including transmitting draws of cards to players; receiving from each player a location of each card from the draws in one of three rows for each player, the first row holding a maximum of three cards, and the second and third rows each holding a maximum of five cards; displaying the cards from the draws such that the suit and rank of cards and card locations for one player are visible to another player; comparing the corresponding rows of each player and generating a score for each player; and determining whether any player is eligible for bonus treatment in the following round.