Optical Display Device Creating Distant Depth Perception
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Solution Overview
Problem
Existing artificial sky light devices lack realism in simulating a sky scene, particularly in creating a perception of distant depth and dynamic cloud movements.
Innovation Solution
The optical display device incorporates a three-dimensional arrangement of light control members on optically transparent substrates, combined with a diffuse and collimated light generation system, to create a realistic sky scene with distant depth perception and dynamic cloud simulations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If a blue light guide panel is used to create an artificial sky component, then the device can generate sky light, but the realism of the sky scene is insufficient
Solution Approach 1:
The sky scene is divided into multiple independent components: diffuse sky light component, collimated sunlight component, and distant object component. Each component is generated by separate optical systems (diffuse light generation system with redirecting members, collimated light generation system, and light control members respectively), allowing independent optimization of each element to achieve overall realism.
Solution Approach 2:
Multiple light generation systems are combined within a single device: the diffuse light generation system, collimated light generation system, and distant object generation system work together to create a comprehensive sky scene that includes both sky background and distant objects, achieving enhanced realism through integration.
2Illumination intensity
If existing artificial sky light devices are used, then sky light can be generated, but distant depth perception is not achieved
Solution Approach 1:
The device transitions from a two-dimensional light emission surface to a three-dimensional optical arrangement by introducing light control members at different depths. This creates the perception of distant objects at optical infinity through the third dimension, enabling distant depth perception while maintaining sky light generation capabilities.
Solution Approach 2:
Light control members are introduced as intermediary elements between the light sources and the observer. These members manipulate light paths to create the perception of distant objects, acting as mediators that transform the physical light generation into perceived distant depth without requiring actual physical depth.
3Illumination intensity
If existing artificial sky light devices are used, then sky light can be generated, but dynamic cloud movements are not simulated
Solution Approach 1:
The light control members are configured to be adjustable or reconfigurable, enabling the device to simulate dynamic cloud movements. The system can adapt its light control member arrangement to create different cloud patterns and motions, transforming a static sky light generator into a dynamic simulation device.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The device achieves a high degree of realism in simulating a sky scene with distant depth and dynamic cloud movements, enhancing the user's visual experience and immersion.
Implementation Method 1
A diffuse light generation system includes redirecting members arranged to scatter incident light as the diffuse skylight component
Implementation Method 2
a waveguide with redirecting members to diffusively decouple light projected within the waveguide to the output aperture
Implementation Method 3
a collimated light generation system arranged to generate a collimated sunlight component in the output light
Data Source
AI summary
An optical display device arranged to generate in an output aperture a virtual a sky scene which is configured to make a user experience distant depth perception, the device comprising: an output light generation system for generating output light comprising a three-dimensional arrangement of a plurality of light control members, which are carried by one or more optically transparent substrates, and a light source arrange to project light to and/or from the light control members, and; an output aperture for output of the output light, wherein the light control members are configured for manipulation of the output light to create a distant object component with one or more features that appear to an observer gazing into the output aperture to be at an apparent depth ZA beyond a physical depth ZD of the device.


