Optical Ising Emulator With Multi-Body Interactions and Feedback

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Solution Overview

Problem

Existing photonic systems for solving complex combinatorial optimization problems, such as k-SAT, are limited by two-body interactions and struggle with high computational complexity and volume, especially when dealing with a large number of spins.

Innovation Solution

An optical computation system utilizing a spatial light modulator and non-linear medium to emulate multi-body interactions, including two-body and four-body interactions, with adaptive feedback control to find approximate ground states.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If photonic systems use two-body interactions to solve combinatorial optimization problems, then the system can operate with simpler interaction mechanisms, but the computational complexity and volume increase significantly when dealing with large numbers of spins

Engineering Contradiction:
Improveinteraction mechanism complexityVSAvoidcomputational efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent introduces an intermediary mechanism using optical fields and spatial light modulators to mediate multi-body interactions. Instead of direct two-body spin-spin interactions, the system uses light-matter interaction where photons serve as intermediaries to implement k-body interactions (where k>2) through the spatial light modulator's ability to modulate multiple beams simultaneously, thereby reducing computational complexity while maintaining high productivity

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If photonic systems implement multi-body interactions to capture complex physical systems and k-SAT problems, then the system can accurately model complex dynamics, but the device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvemodeling capabilityVSAvoidsystem structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal photonic platform where a single spatial light modulator can perform multiple functions: it can implement different k-body interactions (2-body, 3-body, 4-body, etc.), support various combinatorial optimization problems (Ising models, k-SAT, graph partitioning), and accommodate different problem sizes. This multi-functionality allows the system to maintain high adaptability while controlling device complexity through a unified architecture

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent transitions from conventional two-body interaction models to multi-body interactions by adding dimensional complexity to the optical field manipulation. The spatial light modulator operates in higher-dimensional parameter space (amplitude, phase, polarization, spatial distribution) to encode and process multi-body interaction terms, enabling accurate modeling of complex physical systems without proportionally increasing physical device complexity

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Quantity of substance

If photonic systems increase the number of spins to handle large-scale optimization problems, then the system can solve more complex problems, but the computational volume and processing time exceed capabilities of traditional systems

Engineering Contradiction:
Improvenumber of spinsVSAvoidprocessing speed
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The patent replaces conventional electronic computation mechanisms with optical mechanisms. The spatial light modulator uses optical fields to simultaneously manipulate thousands of spin representations through light interference and diffraction patterns, enabling parallel processing of large-scale optimization problems. This optical-mechanical substitution allows the system to handle large numbers of spins with high processing speed, as optical operations occur at the speed of light and can process multiple data points simultaneously through spatial parallelism

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system efficiently emulates high-order interactions, enabling the solution of large-scale combinatorial optimization problems and serving as powerful activation functions for optical machine learning.

Implementation Method 1

a non-linear medium configured to convert a portion of the modulated beam to a second harmonic (SH) beam

Methodology Applied
Scientific EffectSecond harmonic generation: Second Harmonic Generation

Data Source

PatentUS12523915B2Super ising emulator with multi-body interactions and all-to-all connections
Publication Date: 2026.01.13 STEVENS INSTITUTE OF TECHNOLOGY
  • US12523915B2 patent drawing
  • US12523915B2 patent drawing
  • US12523915B2 patent drawing

AI summary

An optical computation system includes a light source configured to produce a pump beam, an optical modulator configured to modulate the pump beam based on the modulation mask to generate a modulated beam, a non-linear medium configured to convert a portion of the modulated beam to a second harmonic (SH) beam and to produce an output including the SH beam and an unconverted portion of the pump beam, and a dichroic mirror configured to receive the output of the non-linear medium and to decouple the SH beam and the unconverted portion of the pump beam, a detector configured to detect a first optical power of the unconverted portion of the pump beam and to detect a second optical power of the SH beam, and a controller configured to generate an updated modulation mask based on the first and second optical powers for transmission to the optical modulator.