Peer-to-Peer Content Distribution for In-Flight Entertainment

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Solution Overview

Problem

Current in-flight entertainment systems in transportation vehicles face challenges in efficiently storing and providing audio/video content to passengers due to bandwidth limitations and the need for centralized media servers, which can be cumbersome and costly to maintain.

Innovation Solution

Implementing a peer-to-peer content distribution system where media files are segmented and stored across multiple devices, allowing on-demand retrieval based on resource utilization, eliminating the need for a centralized server and optimizing content delivery through the BitTorrent protocol.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a centralized media server is used to store and distribute content, then content delivery is simplified, but bandwidth limitations and maintenance costs increase

Engineering Contradiction:
Improvecontent deliveryVSAvoidbandwidth demands
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The patent segments the centralized media server functionality into distributed peer nodes throughout the vehicle. Each peer device stores portions of media files and can serve content to other peers, eliminating the single-point bandwidth bottleneck while maintaining simplified content delivery through automated peer-to-peer transmission protocols

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If a centralized media server is used to store and distribute content, then content management is simplified, but system complexity and maintenance costs increase

Engineering Contradiction:
Improvecontent managementVSAvoidsystem architecture
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements self-service mechanisms where peer devices automatically discover each other, negotiate content sharing, and manage their own storage resources. The system autonomously handles peer registration, content routing, and resource allocation without requiring centralized management intervention, thus maintaining operational simplicity while reducing architectural complexity

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent merges the functions of content storage, content management, and content delivery into the same peer devices. Each peer simultaneously acts as a storage node, a management participant, and a delivery source, eliminating the need for separate centralized server infrastructure and reducing overall system complexity

Inventive Principle:
Principle #5Merging (Combining)

3Loss of energy

If content is stored on multiple devices in a peer-to-peer network, then bandwidth demands are reduced, but content retrieval complexity increases

Engineering Contradiction:
Improvebandwidth consumptionVSAvoidcontent retrieval
Core Design Contradiction:
Loss of energyVSDevice complexity

Solution Approach 1:

The patent implements feedback mechanisms where peers continuously report their storage capacity, content availability, and network status to the swarm. This feedback enables dynamic content routing decisions, allowing the system to automatically retrieve content from the most appropriate peers based on real-time conditions, thus reducing retrieval complexity despite distributed storage

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10348832B2Methods and systems for sharing content on a transportation vehicle
Publication Date: 2019.07.09 PANASONIC AVIONICS CORP
  • US10348832B2 patent drawing
  • US10348832B2 patent drawing
  • US10348832B2 patent drawing

AI summary

Methods and systems for a transportation vehicle are provided. For example, one method includes storing a first portion of a media file at a first device of a peer-to-peer group having a plurality of devices at a transportation vehicle; storing a remaining portion of the media file at one or more of the plurality of devices; using the first portion of the media file to start providing access to the media file; and retrieving the remaining portions of the media file, on-demand, from the one or more devices, based on resource utilization of the one or more devices.