Peer-to-Peer Media Distribution with Dynamic Key Management

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Solution Overview

Problem

Current digital content distribution systems face challenges in securely delivering media across networks, as they often rely on centralized servers, which are costly and vulnerable to piracy, and existing cryptographic protection methods are susceptible to reverse-engineering and key exposure.

Innovation Solution

A non-autonomous peering network system that divides media content into segments, each decryptable with a unique key, and uses a license server to manage playback, ensuring secure and portable content distribution while preventing unauthorized copying and transfer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If centralized servers are used for content distribution, then content delivery is simplified, but security against piracy deteriorates and operational costs increase

Engineering Contradiction:
Improvecontent deliveryVSAvoidsecurity against piracy
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent segments media content into multiple segments and distributes them across a peer-to-peer network rather than using centralized servers. Each peer stores and shares segments, creating a distributed content delivery system that maintains ease of operation while improving security through decentralization and reduced single-point failure risk.

Inventive Principle:
Principle #1Segmentation

2Reliability

If cryptographic protection methods are used, then content security is improved, but vulnerability to reverse-engineering and key exposure increases

Engineering Contradiction:
Improvecontent securityVSAvoidreverse-engineering vulnerability
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a license server as an intermediary that manages cryptographic keys and licensing information. Instead of embedding keys directly in content or player devices, the license server acts as a trusted mediator that authenticates players and distributes keys dynamically, reducing reverse-engineering vulnerability while maintaining content security.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent implements dynamic key management where cryptographic keys are not static but are distributed and updated through the license server based on player authentication and licensing status. This dynamic approach prevents reverse-engineering of fixed keys while maintaining robust content protection.

Inventive Principle:
Principle #15Dynamics

3Loss of energy

If content is distributed across peer-to-peer network, then bandwidth costs are reduced, but system complexity increases

Engineering Contradiction:
Improvebandwidth costsVSAvoidsystem complexity
Core Design Contradiction:
Loss of energyVSDevice complexity

Solution Approach 1:

The patent makes each peer device multi-functional by combining content storage, content sharing, and license verification capabilities in a single node. Players not only consume content but also act as distribution points for other users, reducing overall bandwidth costs while managing complexity through standardized peer functionality rather than separate specialized components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11734393B2Content distribution with renewable content protection
Publication Date: 2023.08.22 WARNER BROS ENTERTAINMENT INC
  • US11734393B2 patent drawing
  • US11734393B2 patent drawing
  • US11734393B2 patent drawing

AI summary

A method and apparatus for playing back a media content instance is disclosed. The method permits the use of downloadable variants to upgrade or change cryptographic functions performed by the playback device, thus permitting content protection schemes to be renewed.