Interactive Exercise System with Pace-Synchronized Media Playback

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Solution Overview

Problem

Exercise routines can be tedious due to their routine nature, and existing fitness technologies lack effective methods to provide a varied and engaging experience.

Innovation Solution

A system that synchronizes video playback speed with the user's exercise speed, using sensors to detect pace and adjust audio and video content accordingly, simulating a race environment and providing real-time feedback and adjustments to exercise machine settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If video playback speed is synchronized to user exercise speed, then user engagement and motivation are improved, but system complexity increases due to real-time speed detection and audio manipulation requirements

Engineering Contradiction:
Improveuser engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system continuously monitors user exercise speed through sensors (heart rate monitor, speed sensor, or exercise machine feedback) and dynamically adjusts video playback speed to match the user's real-time pace, creating an immersive synchronized experience that enhances engagement

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The video playback system transitions from static fixed-speed playback to dynamic variable-speed playback that adapts in real-time to user exercise intensity, allowing the video to speed up or slow down according to the user's current pace

Inventive Principle:
Principle #15Dynamics

2Measurement precision

If audio track is manipulated asynchronously to match variable playback speed, then video synchronization accuracy is improved, but processing complexity increases

Engineering Contradiction:
Improvesynchronization accuracyVSAvoidprocessing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The audio track is divided into individual frames or time segments that can be independently processed and manipulated, allowing the system to adjust audio timing precisely without affecting the entire audio stream, thereby achieving accurate synchronization with variable video playback speed

Inventive Principle:
Principle #1Segmentation

3Productivity

If exercise equipment settings are automatically adjusted based on user pace, then exercise effectiveness is improved, but control complexity increases

Engineering Contradiction:
Improveexercise effectivenessVSAvoidcontrol complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The exercise equipment automatically adjusts its own settings (incline, resistance, speed) based on real-time user pace data without requiring manual intervention, allowing the system to self-regulate and optimize exercise effectiveness dynamically

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11114128B2Systems and methods of interactive exercising
Publication Date: 2021.09.07 KINOMAP
  • US11114128B2 patent drawing
  • US11114128B2 patent drawing
  • US11114128B2 patent drawing

AI summary

A computer system includes a memory, at least one processor coupled to the memory, and a user interface component executable by the at least one processor. The user interface component is configured to receive information descriptive of a pace at which a user is exercising, determine a playback speed for video content having an audio component, the playback speed determined with reference to the pace at which the user is exercising, present the video content at the playback speed, generate a plurality of audio frames from the audio component of the video content, the plurality of audio frames being generated with reference to the pace at which the user is exercising, and present the plurality of audio frames to the user.