Paddle Wheel Poker Game With Dynamic Community Card Selection

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Solution Overview

Problem

Current community card poker games, such as Texas Hold'em, suffer from low player participation, limited mental and physical skill engagement, and susceptibility to cheating due to lack of community card group diversity and reliance on hole card probabilities, leading to unfulfilled player needs for a more engaging and fair online experience.

Innovation Solution

A modified community card poker game that offers players a choice of seven distinct five-card community groups, with a mandatory starting bid and increased community card exposure, allowing players to select their community group during or after the deal of the final four community cards, emphasizing skillful hand selection and reducing reliance on hole card probabilities and cheating software.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If players are dealt two hole cards and must rely on probabilities, then the game can be played quickly with simple rules, but player participation is low and mental skill engagement is limited

Engineering Contradiction:
Improvegame speedVSAvoidplayer participation
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The community cards are divided into multiple groups (first group, second group, third group) that are revealed at different times. Players can view and select from multiple community card groups before making their final hand selection, allowing them to strategically choose the best group for their hole cards rather than being forced to rely on probability with a single predetermined community card set.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If a single five-card community group is provided to all players, then the game rules are simple and easy to understand, but community card group diversity is limited and cheating software can easily assess probabilities

Engineering Contradiction:
Improvegame rule complexityVSAvoidcommunity card group diversity
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The community cards are dynamically revealed in stages rather than all at once. The first group of community cards is revealed initially, then additional groups are revealed subsequently, allowing players to adapt their strategy as more information becomes available. This dynamic revelation process creates diversity in community card groups while maintaining clear, sequential game rules that are easy to follow.

Inventive Principle:
Principle #15Dynamics

3Reliability

If players can select their community card group after viewing cards, then skill-based gameplay is enhanced and bluffing is minimized, but the game requires more time and complex selection processes

Engineering Contradiction:
Improveskill-based gameplayVSAvoidselection time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Players are given the opportunity to view multiple community card groups before finalizing their hand selection. This preliminary viewing allows players to assess all available options and make informed decisions about which community card group best complements their hole cards, enhancing skill-based gameplay without excessive time loss because the viewing opportunity is built into the standard game flow rather than being an additional step.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10366579B2Paddle wheel poker
Publication Date: 2019.07.30 STEINBERG NORMAN
  • US10366579B2 patent drawing
  • US10366579B2 patent drawing
  • US10366579B2 patent drawing

AI summary

A community poker-type game that requires recognizing a favorable community card group and physically select that favorable community card group in an allotted time when that community card group becomes available. The game provides players with the choice of as many as seven different community card groups to form a best five-card poker hand. Game play can begin by two cards being dealt to at least two players. A first group of five community cards are dealt face-down in a crisscross pattern followed by a process whereas the players select a five-card community group during the timed-deal of four community cards face-up to the outermost points of the five face-down community cards. A best five-card poker hand is determined for each player which can include from zero to two of the cards dealt to each player with at least three cards from the players selected five-card community group.