Paired Device Content Consumption with Secondary Experience

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Solution Overview

Problem

Traditional content consumption across multiple devices is often ad-hoc and lacks a unified, enhanced experience, failing to provide a seamless secondary consumption experience that complements the primary experience without interfering with it.

Innovation Solution

Establishing a pairing between two computing devices, where one provides a primary consumption experience, allowing the other to offer a secondary experience based on learned capabilities, enabling enhanced content consumption through supplemental functions and context-specific interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple computing devices are used for content consumption, then the quantity and variety of consumption scenarios increases, but the complexity of coordinating and managing these devices increases

Engineering Contradiction:
Improvecontent consumption scenariosVSAvoiddevice coordination
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides content consumption into distinct primary and secondary experience components, allowing each device to focus on specific functions. The primary device handles main content delivery while the secondary device provides supplemental functions, reducing overall system coordination complexity through functional segmentation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The pairing mechanism enables devices to perform multiple roles - a device can serve as primary or secondary depending on the consumption scenario. The supplemental consumption functions can be provided by either paired device, creating universal functionality that reduces the need for dedicated hardware for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If supplemental consumption functions are added to enhance the primary experience, then the user experience quality improves, but the risk of interference with the primary viewing experience increases

Engineering Contradiction:
Improveuser experienceVSAvoidinterference with primary experience
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The system extracts supplemental consumption functions from the primary content delivery path and implements them as separate, independent functions. This allows the secondary experience to be added without interfering with the primary viewing experience, as the supplemental functions operate independently on the secondary device.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Different devices are assigned different roles based on their capabilities and the consumption scenario. The primary device maintains high-quality content delivery for viewing, while the secondary device provides enhanced interactive or informational functions. Each device optimizes its local function without affecting the other device's primary role.

Inventive Principle:
Principle #3Local quality

3Device complexity

If device pairing and supplemental experience functionalities are implemented as separate features, then the system design is simpler, but the overall functionality and integration are reduced

Engineering Contradiction:
Improvesystem designVSAvoidfunctionality integration
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent combines device pairing functionality with supplemental experience provision into a unified mechanism. When devices are paired, the system automatically enables supplemental consumption functions, merging what were previously separate features into a single integrated capability that enhances both simplicity and functionality.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS10735686B2Enhanced content consumption
Publication Date: 2020.08.04 MICROSOFT TECHNOLOGY LICENSING LLC
  • US10735686B2 patent drawing
  • US10735686B2 patent drawing
  • US10735686B2 patent drawing

AI summary

Enhanced content consumption is provided by establishing a pairing between two computing devices, wherein at least one of the two computing devices provides a primary consumption experience of a digital content item, so that a secondary consumption experience can be provided via operation of at least one of the two computing devices. The method further comprises presenting, using at least one of the two computing devices, the digital content item for consumption by a user. The method further comprises performing one or more supplemental consumption functions with the other of the two computing devices.