Touchless Palm Print Authentication in AR VR Headsets

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing biometric authentication systems for virtual and augmented reality headsets face challenges due to the lack of a physical keyboard for password entry and difficulties in sensing the user's face and iris, leading to undesirable additions in weight, size, and complexity, especially when trying to implement traditional biometric identity verification.

Innovation Solution

A system for non-contact palm print authentication using cameras with a cueing mechanism to guide the user in positioning their palm within the camera's field of view, employing multi-modal recognition techniques such as visible light and infrared spectrum to enhance detection accuracy, suitable for head-mounted devices that provide augmented or virtual reality experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional biometric authentication methods (fingerprint reader, face sensing, iris detection) are added to AR/VR headsets, then authentication capability is improved, but device weight, size, and complexity increase significantly

Engineering Contradiction:
Improveauthentication capabilityVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The existing camera in the AR/VR headset is made to serve multiple functions: it continues to provide visual input for the virtual/augmented reality experience while simultaneously functioning as a biometric sensor for palm print authentication. This eliminates the need for dedicated authentication hardware and resolves the contradiction between authentication capability and device complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses the headset's own existing resources (camera, processor, display) to perform authentication without requiring external or additional specialized components. The camera captures palm images, the processor analyzes them for authentication, and the display provides feedback, creating a self-sufficient authentication system that avoids increasing device complexity

Inventive Principle:
Principle #25Self-service

2Ease of operation

If a physical keyboard is added to AR/VR headsets for password entry, then input capability is improved, but device weight and size increase

Engineering Contradiction:
Improveinput capabilityVSAvoiddevice weight
Core Design Contradiction:
Ease of operationVSWeight of moving object

Solution Approach 1:

The mechanical keyboard is replaced with a touchless optical recognition system. The camera captures images of the user's palm or hand gestures, and image processing algorithms extract biometric features or recognize gestures to enable input and authentication. This substitution eliminates the need for physical keys while maintaining input capability, resolving the contradiction between ease of operation and device weight

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If additional cameras are added to AR/VR headsets for iris detection, then authentication capability is improved, but device cost and complexity increase

Engineering Contradiction:
Improveauthentication capabilityVSAvoiddevice complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The existing camera is utilized for multiple purposes including palm print authentication, eliminating the need for additional specialized cameras for other biometric modalities. The system demonstrates that a single camera can provide sufficient authentication capability through clever use of available hardware, reducing device complexity while maintaining security

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Adaptability or versatility

If the user's face is covered by the headset for immersive experience, then VR/AR immersion is improved, but face-based authentication becomes difficult

Engineering Contradiction:
Improveimmersion capabilityVSAvoidauthentication capability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

Instead of using the covered face for authentication (which becomes impossible when the headset is worn), the system inverts the approach by using another body part - the palm or hand - which remains accessible. The user presents their palm to the camera for authentication while wearing the headset, allowing both immersion and authentication to function simultaneously without conflict

Inventive Principle:
Principle #13The other way round (Inversion)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables secure and accurate user authentication without the need for additional hardware, improving usability and reducing complexity by allowing palm recognition and authentication in AR/VR environments, enhancing security and user experience through touchless biometric identification.

Implementation Method 1

employing multi-modal recognition techniques such as visible light and infrared spectrum to enhance detection accuracy

Methodology Applied
Scientific EffectVisible light detection: Light

Implementation Method 2

employing multi-modal recognition techniques such as visible light and infrared spectrum to enhance detection accuracy

Methodology Applied
Scientific EffectInfrared detection: Infrared Radiation

Data Source

PatentUS11151234B2Augmented reality virtual reality touchless palm print identification
Publication Date: 2021.10.19 REDROCK BIOMETRICS INC
  • US11151234B2 patent drawing
  • US11151234B2 patent drawing
  • US11151234B2 patent drawing

AI summary

A computing platform is described to match a palm digital representation to a palm template. The platform includes logic causing presenting a viewfinder image including an image stream and/or a cue appearing to reside substantially in front of a user to guide the user to align a palm at a position within a field of view of a camera; capturing a set of images using the camera; processing the set of images to determine a set of identifying features of the palm; and comparing the set of identified features with enrolled palm prints to identify the palm.