Paralinguistic Translation Server for Virtual World Expressiveness

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Solution Overview

Problem

The challenge lies in translating rich paralinguistic indicators from virtual world systems, which include complex emotions and gestures, into text-based communication systems like instant messaging, where expressiveness is limited, leading to compatibility issues between the two formats.

Innovation Solution

A paralinguistic translation server is employed to encode and translate paralinguistic indicators from virtual world systems into compatible indicators for instant messaging systems, using data encoding and XML-based formats to ensure that the translated indicators are at least partially synonymous, allowing for the conveyance of emotions and actions across different communication platforms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If rich paralinguistic indicators from virtual world systems are translated into text-based communication systems, then expressiveness is improved, but compatibility issues arise between the two formats

Engineering Contradiction:
ImproveexpressivenessVSAvoidcompatibility
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent employs an intermediary translation server that acts as a mediator between virtual world systems and text-based communication systems. This server receives complex paralinguistic indicators from virtual worlds, processes them through XML-based encoding, and translates them into compatible text-based representations that can be understood by instant messaging systems, thereby resolving the compatibility issue while preserving expressiveness

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The translation process involves changing the parameters of paralinguistic indicators from a complex multi-dimensional format (including emotions, gestures, and contextual information) into a simplified text-based format that maintains essential meaning. This parameter transformation enables compatibility between systems with different data structures while retaining the core expressive content

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If complex emotions and gestures are conveyed in text-based systems, then communication richness is improved, but system complexity increases

Engineering Contradiction:
Improvecommunication richnessVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent segments the complex paralinguistic indicators into distinct XML-based data elements that can be independently processed and transmitted. By breaking down emotions, gestures, and contextual information into separate structured components, the system manages complexity while preserving the richness of communication content

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The translation server creates simplified text-based copies of complex virtual world indicators. These copies retain the essential communicative meaning through carefully constructed text representations, allowing rich emotional and gestural information to be conveyed in text-based systems without requiring the full complexity of the original virtual world architecture

Inventive Principle:
Principle #26Copying

Data Source

PatentUS8726195B2Enabling an IM user to navigate a virtual world
Publication Date: 2014.05.13 VERIZON PATENT & LICENSING INC
  • US8726195B2 patent drawing
  • US8726195B2 patent drawing
  • US8726195B2 patent drawing

AI summary

A user is enabled to interact with a virtual world environment using an instant messenger application by enabling a user to enter the virtual world environment using the instant messenger application that includes an instant messaging (IM) user interface, generating and managing an avatar to represent the user in the virtual world environment, monitoring a sub-portion of the virtual world environment corresponding to a current location of the user in the virtual world environment, determining descriptions of activities taking place in the sub-portion of the virtual world environment based on the monitoring, and providing the user with the determined descriptions of activities taking place in the sub-portion of the virtual world environment via the IM user interface.