Parallel Image Compression Using Edge Data Compaction

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Solution Overview

Problem

Existing lossless image compression algorithms are inefficient in massively parallel environments like GPUs, as they are designed for serial processing and do not utilize data parallelism effectively, leading to suboptimal compression and higher storage and communication costs.

Innovation Solution

A method for lossless image compression that involves establishing edge elements in a two-dimensional data structure, compacting them along one dimension, and joining adjacent edge elements to form edges, which are then compressed, utilizing multiple threads for parallel processing on GPUs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If lossless compression algorithms are designed for serial processing, then they can achieve sufficient compression for flat images, but they become inefficient when run in massively parallel environments like GPUs

Engineering Contradiction:
Improvecompression efficiencyVSAvoidparallel processing capability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The image is divided into multiple independent regions that can be processed simultaneously by different threads. Each thread handles a specific region or set of pixels, allowing parallel execution while maintaining compression effectiveness. The segmentation enables the algorithm to scale with the number of available processing units in GPU environments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The algorithm transitions from traditional serial one-dimensional processing to two-dimensional parallel processing by organizing computation across both horizontal and vertical dimensions of the image. This dimensional expansion allows multiple threads to work simultaneously on different parts of the image data structure, achieving peak GPU efficiency.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If lossless compression is used to achieve perfect reconstruction without artefacts, then image quality is preserved, but storage and communication costs remain high compared to lossy compression

Engineering Contradiction:
Improveimage reconstruction qualityVSAvoidfile size
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The algorithm extracts and processes only the essential edge elements that define image structure, separating them from redundant pixel data. By identifying and compressing only the critical edge information while maintaining lossless properties, the method achieves better compression ratios without sacrificing reconstruction quality.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The algorithm changes the representation parameters of image data by transforming pixel-based representation to edge-based representation. This parameter transformation enables more efficient encoding by focusing on structural features rather than individual pixel values, reducing file size while preserving lossless reconstruction capability.

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If existing lossless compression algorithms process images in one dimension only, then implementation is simpler, but the degree of compression is limited

Engineering Contradiction:
Improvealgorithm complexityVSAvoidcompression ratio
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The algorithm extends processing from one dimension to two dimensions by simultaneously analyzing and compressing edge elements in both horizontal and vertical directions. This two-dimensional approach captures more redundancy patterns in the image data, achieving higher compression ratios while managing complexity through systematic organization of the edge data structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Productivity

If massively parallel processors like GPUs are used to improve processing speed, then productivity increases, but existing serial algorithms do not run efficiently in these environments

Engineering Contradiction:
Improveprocessing speedVSAvoidalgorithm implementation efficiency
Core Design Contradiction:
ProductivityVSEase of manufacture

Solution Approach 1:

The computation is segmented into independent tasks that can be assigned to multiple GPU threads, maximizing utilization of parallel processing resources. Each thread processes a specific portion of the edge data structure, allowing the algorithm to scale efficiently with the number of available processing units while maintaining implementation simplicity through regular task distribution.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS9646390B2Parallel image compression
Publication Date: 2017.05.09 CANON KK
  • US9646390B2 patent drawing
  • US9646390B2 patent drawing
  • US9646390B2 patent drawing

AI summary

Methods, apparatus, and computer readable media are provided for image compression. Edge elements of an image comprising pixels are established by analyzing pixel values associated with the pixels of the image. The edge elements are organized in an edge data structure having at least two dimensions. The edge data structure is compacted along a first dimension by arranging the established edge elements adjacent to each other along the first dimension in a compacted edge data structure. Compressed edges in a second dimension in the compacted edge data structure are determined by: determining edge elements to be joined along a second dimension in the compacted edge data structure based on pixel values of neighboring edge elements, along the second dimension, in the compacted edge data structure; and compressing the image by encoding formed edges, the edges being formed by joining the determined edge elements.