Machine-Learning Video Inference with Parallel CPU-GPU Pipelines

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Solution Overview

Problem

Conventional systems for digital video processing using machine-learning techniques are resource-intensive and computationally expensive, suffering from inefficiencies such as high computing costs, latency, and inflexibility due to the fan-out approach that requires multiple CPU/GPU containers and additional components.

Innovation Solution

A video inference system utilizing improved architectures that process digital videos by extracting frames on CPUs and inferencing on GPUs, eliminating the need for job distributors and single video aggregators, and processing each video as a single unit, thereby reducing latency and overhead.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If conventional fan-out approach with multiple CPU/GPU containers is used, then digital videos can be processed, but computing resources are excessive and costs are high

Engineering Contradiction:
Improvevideo processing throughputVSAvoidcomputing resources
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent merges multiple CPU/GPU container operations into a unified processing architecture where a single GPU service handles inferencing for multiple video processing pipelines. This consolidation eliminates redundant computing resources while maintaining video processing throughput by sharing the GPU resource across multiple CPU-based preprocessing and postprocessing operations.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The GPU service is designed with universal functionality to serve multiple video processing tasks simultaneously. A single GPU instance performs inferencing for different video streams and processing pipelines, making the computing resource multi-functional rather than dedicated to single-purpose containers, thereby reducing total resource requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If conventional fan-out approach with job distributors and video aggregators is used, then videos can be processed, but system complexity increases

Engineering Contradiction:
Improvevideo processing capabilityVSAvoidsystem architecture complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent extracts and eliminates the intermediate components of job distributors and video aggregators from the processing pipeline. By allowing CPU services to directly interact with the GPU service through standardized interfaces, the system removes unnecessary complexity layers while preserving the core video processing capability through direct communication pathways.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Instead of using a centralized job distributor to allocate tasks and a video aggregator to collect results (traditional top-down approach), the patent inverts the architecture to allow individual CPU processing services to directly request and receive GPU inferencing services. This bottom-up approach simplifies the system by eliminating the need for centralized coordination components.

Inventive Principle:
Principle #13The other way round (Inversion)

3Reliability

If conventional processing methods are used, then videos can be inferenced, but processing time and latency are excessive

Engineering Contradiction:
Improveprocessing accuracyVSAvoidprocessing latency
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent implements preliminary action by performing CPU-based preprocessing operations (such as video decoding, frame extraction, and data preparation) before GPU inferencing. This separation allows the GPU to receive pre-prepared data ready for immediate processing, reducing idle time and overall latency while maintaining processing accuracy through proper preprocessing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The architecture enables continuous useful action by allowing multiple CPU processing services to operate in parallel with the GPU service. While the GPU is performing inferencing on one video stream, other CPU services can simultaneously prepare data for subsequent inferencing tasks, eliminating idle periods and maintaining continuous productive operation across the system.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12450504B2Efficiently inferencing digital videos utilizing machine-learning models
Publication Date: 2025.10.21 ADOBE INC
  • US12450504B2 patent drawing
  • US12450504B2 patent drawing
  • US12450504B2 patent drawing

AI summary

This disclosure describes one or more implementations of a video inference system that utilizes machine-learning models to efficiently and flexibly process digital videos utilizing various improved video inference architectures. For example, the video inference system provides a framework for improving digital video processing by increasing the efficiency of both central processing units (CPUs) and graphics processing units (GPUs). In one example, the video inference system utilizes a first video inference architecture to reduce the number of computing resources needed to inference digital videos by analyzing multiple digital videos utilizing sets of CPU/GPU containers along with parallel pipeline processing. In a further example, the video inference system utilizes a second video inference architecture that facilitates multiple CPUs to preprocess multiple digital videos in parallel as well as a GPU to continuously, sequentially, and efficiently inference each of the digital videos.