3D Model Parametric Patches for Subdivision Surface Design

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Solution Overview

Problem

Existing solutions for designing 3D modeled objects using subdivision surfaces face inefficiencies in creating satisfactory character lines and transition zones, requiring manual adjustments and rework when the initial surface is modified, as these processes are not captured by CAD systems for automatic replay.

Innovation Solution

A computer-implemented method that converts faces of a base mesh into parametric patches with specific connection attributes across a polyline, allowing for the creation of character lines and transition zones in a fast, flexible, and robust manner by defining smooth and sharp portions of the polyline and applying G0 and Gi connections to adjacent patches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If manual adjustments are made to create character lines and transition zones on subdivision surfaces, then design flexibility is improved, but design time and productivity deteriorate

Engineering Contradiction:
Improvedesign flexibilityVSAvoiddesign time
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent applies preliminary action by pre-defining the transition zone specification at the base mesh level before surface generation. The system identifies and marks the transition zone on the base mesh, so that when the subdivision surface is generated or modified, the transition zone is automatically created or updated without requiring manual intervention. This resolves the contradiction by automating what was previously a manual process, thereby improving productivity while maintaining design flexibility.

Inventive Principle:
Principle #10Preliminary action

2Manufacturing precision

If transition zones are recreated manually when the base mesh is modified, then design accuracy is maintained, but design efficiency deteriorates

Engineering Contradiction:
Improvedesign accuracyVSAvoiddesign efficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent implements feedback by establishing an associative link between the base mesh and the transition zone specification. When the base mesh is modified, the system automatically detects the change and updates the transition zone accordingly, ensuring that the transition zone remains consistent with the current mesh geometry. This feedback mechanism maintains design accuracy while eliminating the need for manual recreation, thereby improving design efficiency.

Inventive Principle:
Principle #23Feedback

3Manufacturing precision

If the subdivision surface is refined to improve character line quality, then surface precision is improved, but computational complexity and processing time deteriorate

Engineering Contradiction:
Improvesurface precisionVSAvoidcomputational complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent applies local quality by focusing computational resources only on the transition zone areas rather than uniformly refining the entire surface. The system identifies specific regions where transition zones are needed and applies refinement only to those local areas, maintaining surface precision where required while avoiding unnecessary computational complexity in other regions. This selective approach resolves the contradiction between precision and computational complexity.

Inventive Principle:
Principle #3Local quality

Data Source

PatentEP2660782B1Designing a 3D modeled object
Publication Date: 2019.04.10 DASSAULT SYSTEMES SA
  • EP2660782B1 patent drawingFigure 1
  • EP2660782B1 patent drawingFigure 2
  • EP2660782B1 patent drawingFigure 3

AI summary

It is provided a computer-implemented method for designing a 3D modeled object. The method comprises providing (S10) a base mesh controlling a subdivision surface. The subdivision surface models the 3D modeled object. The method also comprises providing (S20) a polyline consisting of connected edges of the base mesh and defining (S30) a smooth portion of the polyline comprising an extremity of the polyline and a sharp portion of the polyline upstream the smooth portion. The method also comprises converting (S40) faces of the mesh adjacent to the polyline into parametric patches approximating the subdivision surface. The patches have a G0 connection across the sharp portion of the polyline, and the patches have a Gi connection across the smooth portion of the polyline, where i is an integer higher or equal to 1. Such a method improves the design of a 3D modeled object modeled by a subdivision surface.