Partial Game Criteria Payouts in Poker Gaming Systems

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Traditional poker games, especially video formats like Hold'em, lack excitement and payout variation at earlier stages of the hand, leading to player disengagement and a need for new gaming alternatives to attract and retain players in both video and table versions.

Innovation Solution

Introducing a method where bonus values are awarded based on partial game criteria, such as specific card combinations or hand rankings, which are applied to the final payout, enhancing player engagement and offering additional payout opportunities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional video poker format is used, then the game can be played against the house, but player excitement and payout variation at earlier stages are lost

Engineering Contradiction:
Improveability to play against houseVSAvoidplayer excitement and engagement
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent segments the poker hand evaluation into multiple stages: initial deal evaluation, post-draw evaluation, and intermediate stage evaluations. Each stage can independently trigger payouts based on their own criteria, allowing players to receive rewards at multiple points during the game rather than only at the final outcome.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements preliminary payout awards based on the initial hand dealt to the player before any cards are drawn or discarded. This preliminary action provides immediate feedback and excitement at the start of the game, rather than waiting for the final hand evaluation.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If bonus values are awarded for partial hands, then player anticipation and excitement increase, but game complexity increases

Engineering Contradiction:
Improveplayer anticipation and excitementVSAvoidpayout structure complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent separates the payout structure into distinct segments: base payouts for final hands and bonus payouts for partial hands. Each segment has its own criteria table, allowing the system to manage complexity through modular organization rather than a single complex payout matrix.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent creates a universal payout framework that can evaluate multiple hand types (partial hands, complete hands, various poker rankings) using a consistent bonus value multiplication mechanism. This multi-functional approach handles diverse hand evaluations through a single unified system rather than separate specialized routines.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10846988B2Apparatus and method for determining gaming payouts using partial game criteria
Publication Date: 2020.11.24 SKLANSKY GAMES
  • US10846988B2 patent drawing
  • US10846988B2 patent drawing
  • US10846988B2 patent drawing

AI summary

Apparatuses and method for facilitating play in poker and slot gaming activities and providing manipulation of payout awards based on partial game criteria. A bonus value such as a multiplier is awarded based on a partial result of the gaming activity, if the partial result corresponds to any predetermined partial result(s). The gaming activity is completed to provide a complete result, and a payout is determined for the complete result. If the partial result corresponds to any of the predetermined partial results, the payout for the complete result is adjusted using the awarded bonus value to provide a final payout.