Partial Object Animation in Electronic Displays
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Solution Overview
Problem
Conventional electronic devices can only display animation images by quickly switching between multiple images, failing to create animations where only part of an image changes, lacking the capability to play animations for specific objects or maintain still displays of other objects within the same image.
Innovation Solution
An electronic device and method that segment specific objects within images, detect events such as touch or movement to trigger animation playback for the object, and maintain the display of other objects as still, using depth maps or image information for segmentation and event detection.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple images are quickly switched to display animation, then animation effect is achieved, but only whole image can be animated and cannot animate specific objects while keeping others still
Solution Approach 1:
The patent segments the image into multiple regions corresponding to different objects, allowing independent animation control for each region. This enables selective animation of specific objects while keeping others static, resolving the contradiction between animation flexibility and processing complexity by applying segmentation to enable partial animation capability.
Solution Approach 2:
The patent applies different display qualities to different regions of the image - animated regions for selected objects and static regions for others. This local differentiation allows the system to achieve versatile animation display while managing complexity by only processing animation for specific regions rather than the entire image.
2Measurement precision
If depth maps are used for object segmentation, then accurate object separation is achieved, but processing time and computational load increase
Solution Approach 1:
The patent performs depth map generation and object segmentation during the image capture phase or pre-processing stage, so that when animation playback occurs, the segmentation is already complete. This preliminary action ensures accurate object separation while minimizing processing time during actual animation display.
Solution Approach 2:
The patent creates segmented copies of objects based on depth map information, allowing the system to work with pre-segmented object data rather than re-processing original images during animation playback. This copying approach maintains segmentation accuracy while reducing real-time processing requirements.
Data Source
AI summary
A method for of playing an animation image, the method including: obtaining a plurality of images; displaying a first image of the plurality of images; detecting a first event as a trigger to play the animation image for a first object of the first image; and playing the animation image for the first object using the plurality of images.


