Partial Progressive Jackpot Awards Without Reset

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Solution Overview

Problem

Existing progressive jackpots in gaming machines reset to a predetermined minimum amount after being awarded, reducing player excitement and attraction in the early stages of jackpot accumulation.

Innovation Solution

A gaming system that allows for awards of different percentages of the progressive jackpot without resetting the jackpot amount, including the option to award the entire jackpot and reset it to a minimum value, maintaining player engagement and jackpot growth.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the progressive jackpot is awarded and reset to a predetermined minimum amount, then the jackpot can continue to accumulate and be awarded again, but player excitement and attraction are reduced in the early stages of jackpot accumulation

Engineering Contradiction:
Improvejackpot accumulation continuityVSAvoidplayer excitement and attraction
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The progressive jackpot award is segmented into multiple levels: a first progressive jackpot award at a first threshold and a second progressive jackpot award at a second threshold. This segmentation allows the jackpot to be awarded at different stages of accumulation, maintaining player excitement while ensuring continuous accumulation potential.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the jackpot award mechanism by implementing different award levels based on accumulation thresholds. The jackpot can be awarded partially at the first threshold and fully at the second threshold, creating a dynamic structure that adapts to accumulation progress and maintains player engagement throughout the accumulation cycle.

Inventive Principle:
Principle #15Dynamics

2Stability of the object's composition

If the progressive jackpot resets to a predetermined minimum amount after being awarded, then the system can maintain a fixed award structure, but the displayed jackpot value drops significantly reducing player attraction

Engineering Contradiction:
Improveaward structure consistencyVSAvoiddisplayed jackpot value
Core Design Contradiction:
Stability of the object's compositionVSQuantity of substance

Solution Approach 1:

The award structure is segmented into multiple threshold levels with different award amounts. The first threshold triggers a first award level, and the second threshold triggers a second award level. This segmentation allows the system to maintain structural consistency while preventing significant drops in displayed value by awarding at intermediate stages.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system implements partial awarding of the progressive jackpot at the first threshold level, rather than requiring full accumulation to the second threshold. This partial action maintains displayed value at attractive levels while preserving the option for full accumulation and award at the second threshold, balancing structure consistency with value maintenance.

Inventive Principle:
Principle #16Partial or excessive action

3Productivity

If the progressive jackpot is awarded frequently, then player engagement increases, but the jackpot accumulation rate decreases due to resets

Engineering Contradiction:
Improveplayer engagement frequencyVSAvoidjackpot accumulation rate
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The accumulation process is segmented into multiple award opportunities at different thresholds. The first threshold provides an intermediate award that engages players without completely resetting the jackpot, while the second threshold provides a full award. This segmentation increases engagement frequency while preserving accumulation rate by allowing the jackpot to continue growing between awards.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The jackpot accumulation continues without complete interruption between awards. When the first threshold is reached and an award is made, the jackpot can continue accumulating toward the second threshold rather than resetting to minimum. This continuity maintains both player engagement through frequent awards and healthy accumulation rates by preserving the progressive growth trajectory.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS8506391B2Wagering game with multi-level progressive jackpot with partial reset
Publication Date: 2013.08.13 LNW GAMING INC
  • US8506391B2 patent drawing
  • US8506391B2 patent drawing
  • US8506391B2 patent drawing

AI summary

A gaming system and method for conducting a wagering game includes a bonus feature that awards percentages of a progressive jackpot award without resetting the progressive jackpot award. A wager input receives a wager from a player to play a single play of a wagering game. The wagering increases the progressive jackpot award. A bonus feature is triggered that includes awarding a first award that has an amount that is a percentage less than 100% of the progressive jackpot award. The bonus feature may also award a second award that is at least the entire progressive jackpot award. If the first award is awarded, the progressive jackpot award remains at the same level. If the second award is awarded, the progressive jackpot award is reset to a predetermined minimum value.