Particle Motion Simulation With Coarse-Grained Drag Correction

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Solution Overview

Problem

Existing methods for simulating particles motion, such as the Distinct Element Method (DEM) and Simpler Coarse-Grain Model (SCG), have limitations that restrict their applicability to specific conditions, particularly in handling non-spherical particles and a wide range of Reynolds numbers.

Innovation Solution

A program and method that corrects mass, density, or force applied to particles to maintain acceleration equality during coarse-graining, using a drag coefficient equation \( C_D = a \cdot Re + b \cdot Re^c \) to simulate particles motion in fluids, applicable to non-spherical particles and a broader range of Reynolds numbers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the Simpler Coarse-Grain Model (SCG) is used to reduce computational load, then productivity is improved, but the model can only be employed under limited conditions (worsening adaptability)

Engineering Contradiction:
Improvecomputational efficiencyVSAvoidapplicability conditions
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent changes the drag coefficient calculation from Stokes' law (valid only for Re<2) to a general formula valid for Re<1000, and modifies the coarse-graining correction factors to maintain acceleration equivalence under the new drag regime. This allows the SCG model to be applied across a much broader range of Reynolds numbers while preserving computational efficiency

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent creates a universal coarse-graining model that works across different Reynolds number regimes (from creeping flow to transitional flow) by using a unified drag coefficient formula and acceleration-equivalence correction approach, making the model applicable to diverse particle systems rather than being restricted to specific conditions

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Device complexity

If conventional drag coefficient formulas (Stokes' law) are used, then calculation simplicity is improved, but the formula is only valid for Re<2 (worsening adaptability)

Engineering Contradiction:
Improvecalculation complexityVSAvoidReynolds number range
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent replaces Stokes' law with a general drag coefficient formula C_D = 24/Re + 6/(1+0.5Re) that remains computationally simple while extending validity from Re<2 to Re<1000, capturing both low-Reynolds-number viscous effects and higher-Reynolds-number inertial effects

Inventive Principle:
Principle #35Parameter changes

3Productivity

If coarse-graining is applied to reduce particle count, then productivity is improved, but acceleration accuracy deteriorates without proper correction

Engineering Contradiction:
Improvecomputational speedVSAvoidacceleration accuracy
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

The patent introduces correction factors (k_m, k_ρ, k_F) that modify the mass, density, or force parameters of coarse-grained particles to compensate for the altered drag characteristics, ensuring that the acceleration of coarse-grained particles matches that of the original fine particles across different Reynolds number regimes

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent establishes a feedback mechanism where the drag coefficient calculation informs the correction factor determination, which in turn adjusts the coarse-grained particle properties to maintain physical accuracy, creating a self-correcting system that preserves acceleration equivalence

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables accurate simulation of particles motion for non-spherical particles and across a wider range of Reynolds numbers, improving computational efficiency and accuracy.

Implementation Method 1

calculating the particles motion includes calculating the particles motion at least based on a drag coefficient of the fluid, and wherein the drag coefficient is expressed by the following equation: C_D = a/Re + b/Re^c

Methodology Applied
Scientific EffectDrag: Drag

Implementation Method 2

wherein Re is the Reynolds number of the fluid and a, b, and c are respectively constants that can be determined in dependence on sphericity of the first particles

Methodology Applied
Scientific EffectReynolds number:

Data Source

PatentEP4657460A1Method, program, medium, and device for simulating behavior of particles
Publication Date: 2025.12.03 JX ADVANCED METALS CORP
  • EP4657460A1 patent drawingFigure 1
  • EP4657460A1 patent drawingFigure 2
  • EP4657460A1 patent drawingFigure 3

AI summary

The object of the present disclosure is to provide a means of simulating particles that eliminates at least some of the certain limitations. In one aspect, the following invention is provided: a program, a medium, a method using the program and/or the medium, and a device in which the program is installed, for simulating particles motion wherein they are capable of executing steps including: reading a fluid data; reading a first particle data; coarse-graining particles at least based on the first particle data to generate a second particle data; and calculating particles motion at least based on the fluid data and the second particle data; wherein calculating the particles motion includes calculating the particles motion at least based on a drag coefficient of the fluid, and wherein the drag coefficient is expressed by the following equation: CD=aRe+bRe+c (Wherein Re is the Reynolds number of the fluid, and a, b, and c are respectively constants that can be determined in dependence on sphericity of the first particles.