Pass Distribution Matrix Spine Visualization for Soccer Performance

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Solution Overview

Problem

Coaches and players in soccer face challenges in objectively measuring and improving player performance due to limited data, lack of Role Models, and subjective feedback, making it difficult to set and achieve measurable goals.

Innovation Solution

The system provides objective measurement and analysis of player performance using a pass distribution matrix, generating a 'spine' for the team to visualize passes and their effectiveness, and setting quantifiable goals based on elite player standards, enabling players to track progress and receive feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional subjective feedback methods are used to assess player performance, then coaches can provide qualitative guidance, but the measurement lacks objectivity and precision

Engineering Contradiction:
Improveperformance measurement objectivityVSAvoiddata collection system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical/manual performance assessment methods with automated computer vision and tracking systems. The system uses machine learning models to automatically detect and analyze player actions, passing the ball, and performance metrics without manual intervention, thereby achieving objective measurement while managing complexity through automation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces an intermediary assessment engine that processes raw tracking data and transforms it into meaningful performance metrics. This engine acts as a mediator between the complex data collection infrastructure and the simple user interface, filtering and interpreting data to provide objective feedback without exposing users to underlying system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If detailed granular data collection is implemented to improve performance analysis, then measurement precision increases, but the ease of operation decreases due to complex data processing requirements

Engineering Contradiction:
Improveperformance data granularityVSAvoidsystem usability
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent extracts only the most relevant performance metrics from the comprehensive data set collected by the tracking system. Instead of presenting all raw data, the system selectively extracts key metrics such as passing accuracy, movement patterns, and performance trends, making the information digestible and actionable for coaches and players without overwhelming them.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent segments performance data into distinct, manageable categories such as individual player statistics, team dynamics, and positional analysis. This segmentation allows users to focus on specific aspects of performance relevant to their needs, simplifying the user experience while maintaining access to granular data when required.

Inventive Principle:
Principle #1Segmentation

3Loss of information

If comprehensive player performance tracking is implemented, then information completeness improves, but the loss of time for data processing and analysis increases

Engineering Contradiction:
Improveperformance data completenessVSAvoiddata processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent performs preliminary processing and analysis of performance data during the game itself rather than after. The assessment engine continuously processes tracking data in real-time, generating immediate feedback on player performance, which eliminates the need for lengthy post-game analysis and allows coaches to make timely adjustments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent maintains continuous data collection and processing throughout the game, ensuring no performance information is lost. The system operates continuously to track player movements and actions, processing data in real-time streams rather than batch processing after the game, thereby maintaining information completeness while minimizing processing delays.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS11776266B1Assessing player performance in a sport using a graphical user interface
Publication Date: 2023.10.03 FRIEDMAN ZVI
  • US11776266B1 patent drawing
  • US11776266B1 patent drawing
  • US11776266B1 patent drawing

AI summary

Systems and methods for assessing performance of a player or a team comprising a plurality of players are described. An example method includes receiving a pass distribution matrix corresponding to a number of completed passes within a field of play for one or more players of the plurality of players, selecting a particular player from the one or more players, and generating a spine for the team. In an example, generating the spine for the team includes producing a visual representation of the field of play that illustrates a position of the particular player and at least one other player within the field of play, and automatically varying, on the visual representation, a thickness of each of a plurality of connecting lines between the particular player and the at least one other player based on the number of completed passes for the particular player.