Pepper’s Ghost Optical System for Interactive Guest Shadows

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Solution Overview

Problem

Traditional Pepper's Ghost illusions in amusement parks lack meaningful and realistic guest interaction, leading to a diminished immersive experience.

Innovation Solution

An optical effect system that includes a sensor to capture guest interactions, a display system to generate virtual shadows, and a beam splitter to combine real and virtual imagery, adjusting the Pepper's Ghost effect dynamically based on guest position, outline, and movement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional Pepper's Ghost illusion is used, then visual effect is created, but guest interaction becomes unrealistic and immersive experience is diminished

Engineering Contradiction:
Improveguest interaction capabilityVSAvoidvisual illusion quality
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system dynamically adjusts the Pepper's Ghost illusion by capturing real-time guest data through sensors and modifying the virtual image characteristics accordingly. The virtual shadow and interaction effects change based on guest position, movement, and outline detection, transforming a static illusion into a dynamic, adaptive experience that responds to guest actions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback loops where sensors continuously monitor guest interactions, the control system processes this information to determine characteristics such as position and movement, and the display system adjusts the virtual image in real-time. This closed-loop feedback mechanism ensures the illusion remains realistic and responsive to guest actions.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If static Pepper's Ghost effect is used, then simple visual illusion is achieved, but meaningful interaction is lacking

Engineering Contradiction:
Improveinteractive capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system integrates multiple functions into a unified Pepper's Ghost platform: sensor data capture, real-time image processing, virtual shadow generation, and dynamic display adjustment. This multi-functional approach enables meaningful interaction while managing complexity through integrated design rather than separate systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system creates a virtual copy or shadow of the guest using sensor data and image processing algorithms. This virtual representation is then displayed through the beam splitter system, allowing guests to interact with their own reflected image and other virtual elements in a realistic manner without requiring complex physical interaction mechanisms.

Inventive Principle:
Principle #26Copying

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances the realism of the Pepper's Ghost illusion by creating a dynamic, interactive experience where virtual shadows and elements appear to physically interact with guests, improving the overall immersive nature of the attraction.

Implementation Method 1

The beam splitter is positioned to reflect light from the virtual shadow toward the observation area

Methodology Applied
Scientific EffectReflection: Reflection

Data Source

PatentUS20250299436A1Optical effect system for attraction system
Publication Date: 2025.09.25 UNIVERSAL CITY STUDIOS LLC
  • US20250299436A1 patent drawing
  • US20250299436A1 patent drawing
  • US20250299436A1 patent drawing

AI summary

An optical effect system of an amusement park that utilizes a Pepper's Ghost-based effect to provide a more realistic portrayal of a virtual shadow by combining visual elements of a primary area and visual elements of a secondary area. In particular, the optical effect system detects one or more characteristics of an interactive element, such as a person or object, within the primary area via a sensor. The one or more characteristics may include position, orientation, outline, movement, or the like of the interactive element. Further, the optical effect system generates and/or adjusts image data comprising a virtual shadow based on the detected one or more characteristics. The optical effect system additionally causes display of the image data within the secondary area, such that imagery of the virtual shadow is reflected by a beam splitter and combined with imagery of the interactive element within the primary area.