Peripheral Illusion Display System for Immersive Gaming
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Solution Overview
Problem
Current media experiences, such as video games, lack immersion due to limited interaction between virtual and physical environments, with previous attempts focusing on 3D animation and graphics resolution rather than enhancing the peripheral vision.
Innovation Solution
Implementing peripheral illusions by displaying additional images around a primary display using environmental projectors or see-through displays, which can modify the physical environment to enhance the gaming or viewing experience by extending the field of view, inducing motion, and interacting with the physical space.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If traditional 2D displays are used, then device complexity is low, but immersion and realism are insufficient
Solution Approach 1:
The patent merges the primary display with environmental displays (projectors or see-through displays) to create an integrated immersive system. The environmental display merges with the physical environment to extend the virtual content beyond the primary display boundaries, creating a unified immersive experience that combines digital and physical spaces.
Solution Approach 2:
The patent transitions from traditional 2D display to immersive 3D environment by adding spatial dimensions. Environmental displays project or render content in three-dimensional space around the primary display, allowing users to experience virtual content from multiple angles and perspectives, effectively adding depth and spatial awareness to the display experience.
2Reliability
If environmental displays are added to create peripheral illusions, then immersion is enhanced, but device complexity increases
Solution Approach 1:
The environmental display system is designed to serve multiple functions: it extends the primary display content, creates peripheral illusions, interacts with the physical environment, and provides spatial audio cues. This multi-functionality justifies the increased complexity by delivering comprehensive immersive experiences that traditional displays cannot achieve.
Solution Approach 2:
The system uses intermediary elements such as see-through displays or projectors that mediate between the virtual content and the physical environment. These intermediaries allow virtual objects to appear integrated with real-world surfaces and spaces, creating seamless transitions between digital and physical domains while managing system complexity through modular architecture.
3Reliability
If the field of view is extended with peripheral illusions, then realism is improved, but synchronization difficulty increases
Solution Approach 1:
The system implements feedback mechanisms to monitor and adjust the synchronization between primary display content and environmental display peripheral illusions. By continuously detecting user position, orientation, and environmental conditions, the system dynamically adjusts rendering parameters to maintain temporal and spatial synchronization, ensuring realistic perception despite the complexity of coordinating multiple display elements.
Data Source
AI summary
A primary display displays a primary image. A peripheral illusion is displayed around the primary display by an environmental display so that the peripheral illusion appears as an extension of the primary image.


