Peripheral IV Therapy Guidance for Accurate Catheter Placement

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Solution Overview

Problem

Up to 50% of peripheral IV catheters are removed earlier than intended due to complications, posing a significant burden on the healthcare system, despite clinical standards suggesting their removal when clinically indicated.

Innovation Solution

A computer-implemented method and system providing educational guidance through a machine that prompts users to select appropriate insertion sites and products for IV catheters, using augmented or virtual reality to visualize complications and risks, and offers consequence-based learning to improve proper placement and maintenance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional IV catheter placement training is used, then users can perform basic procedures, but placement accuracy is insufficient leading to high complication rates

Engineering Contradiction:
Improveplacement accuracyVSAvoidcomplication rate
Core Design Contradiction:
Measurement precisionVSReliability

Solution Approach 1:

The patent transitions from traditional 2D instructional materials to 3D virtual reality environments, allowing users to visualize and interact with anatomical structures in three dimensions. This dimensional enhancement improves spatial understanding of vein locations, insertion angles, and catheter placement depth, thereby increasing placement accuracy and reducing complications.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system creates virtual copies of real patient anatomy and IV placement procedures within a simulated environment. Users can practice on these digital replicas without risk to actual patients, repeating procedures until mastery is achieved. The virtual models accurately replicate anatomical variations, tissue responses, and procedural outcomes, enabling safe and effective skill acquisition.

Inventive Principle:
Principle #26Copying

2Reliability

If more training time is allocated to IV placement, then user skill improves, but healthcare productivity decreases

Engineering Contradiction:
Improveplacement skillVSAvoidhealthcare efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The virtual reality training system enables healthcare providers to master IV placement skills before encountering actual patients. By completing comprehensive virtual training scenarios in advance, users achieve proficiency in a controlled environment, ensuring ready-to-deploy skills that reduce on-the-job training time and improve immediate clinical productivity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The training system adapts dynamically to user performance, adjusting scenario difficulty, providing real-time feedback, and customizing training pathways based on individual progress. This dynamic adaptation optimizes training efficiency by focusing on areas needing improvement while accelerating through mastered skills, balancing skill acquisition with time constraints.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If traditional instruction methods are used, then training delivery is simple, but user engagement and learning retention are insufficient

Engineering Contradiction:
Improvetraining delivery simplicityVSAvoidlearning retention
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The virtual reality system incorporates continuous feedback mechanisms that provide real-time guidance during procedures, immediate correction of errors, and performance analytics after completion. Users receive actionable feedback on insertion technique, catheter placement accuracy, and complication prevention, reinforcing correct behaviors and accelerating skill retention through iterative learning cycles.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12419700B2Methods and applications for providing educational guidance for peripheral IV therapy
Publication Date: 2025.09.23 BECTON DICKINSON & CO
  • US12419700B2 patent drawing
  • US12419700B2 patent drawing
  • US12419700B2 patent drawing

AI summary

Computer-implemented methods and applications for providing a user with educational guidance for peripheral IV therapy are described. In one example, a computer-implemented method for providing educational guidance for peripheral IV therapy includes displaying, on a display of a machine, a main menu including a plurality of person profiles; machine-prompting the user to select one person profile of the plurality of person profiles; machine-prompting the user to select an insertion site from a plurality of insertion sites on a person's appendage based on the selected person profile; machine-prompting the user to select a first product category from a plurality of product categories; and machine-prompting the user to select a first product of a plurality of products within the first product category, the first product being a most appropriate product of the plurality of products based at least in part on the selected person profile.