Persistence Game Symbol Accumulation and Evaluation

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Solution Overview

Problem

Current gaming machines lack innovative mechanisms to enhance player engagement and excitement, as secondary or bonus games often rely on traditional triggering methods and do not effectively utilize accumulated symbols for enhanced gameplay experiences.

Innovation Solution

The gaming system employs a symbol accumulation sequence and evaluation sequence, where symbols from multiple plays are collected and evaluated to provide awards, allowing for dynamic interaction between primary and bonus games, and enabling the use of accumulated symbols in future plays, thereby increasing player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional triggering methods are used for secondary games, then the gaming machine operation is simple, but player engagement and excitement are insufficient

Engineering Contradiction:
Improveplayer engagementVSAvoidgaming mechanism complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements preliminary action by accumulating symbols during primary game plays before the secondary game is activated. Symbols are collected and stored in advance, then evaluated when the secondary game triggers, creating a bridge between routine play and bonus gameplay that enhances player engagement without requiring complex real-time interactions.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies nesting by embedding the symbol accumulation and evaluation mechanism within the existing primary game structure. The persistence game arrangement is integrated into the gaming machine's operational flow, allowing symbols to be accumulated during normal play and then evaluated to trigger secondary games, creating nested layers of gameplay within a unified system.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Adaptability or versatility

If symbols are accumulated across multiple plays, then player engagement increases, but the complexity of tracking and managing symbols increases

Engineering Contradiction:
Improvesymbol carryover capabilityVSAvoidsymbol tracking complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by designing the persistence game arrangement to serve multiple functions: it accumulates symbols from various primary game plays, stores them for future evaluation, and enables triggering of secondary games. This multi-functional design consolidates what could be separate complex tracking mechanisms into a single integrated system that manages symbol carryover efficiently.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The symbol accumulation system operates autonomously during primary game plays, automatically collecting and storing symbols without requiring player intervention or complex manual tracking. The system self-manages the accumulation process and prepares symbols for future evaluation, reducing the burden on both the player and the gaming machine's control systems.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If accumulated symbols are used to determine awards, then player excitement increases, but the evaluation process becomes more complex

Engineering Contradiction:
Improveaward determination flexibilityVSAvoidevaluation process complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-evaluating accumulated symbols against defined criteria before the secondary game activates. The system prepares and organizes the symbol evaluation in advance, then executes the award determination when triggered, separating the complex evaluation logic from the player-facing gameplay and reducing perceived complexity while maintaining flexibility in award determination.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8777724B2Gaming system, gaming device and method for providing a persistence game with multiple symbol evaluations
Publication Date: 2014.07.15 INTERNATIONAL GAME TECHNOLOGY INC
  • US8777724B2 patent drawing
  • US8777724B2 patent drawing
  • US8777724B2 patent drawing

AI summary

In one embodiment, the gaming system and method disclosed herein employs a symbol accumulation sequence and a symbol evaluation sequence. The symbol accumulation sequence includes an accumulation of a designated quantity of symbols in association with a persistence game. The symbol accumulation sequence also includes the maintenance of a persistence game arrangement that displays a designated quantity of currently accumulated symbols (which in certain instances, includes some, but not all of the total number of symbols accumulated). In one embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on the accumulated symbols of the persistence game. In another embodiment, the symbol evaluation sequence includes the gaming system determining and providing an award based on at least one of the accumulated symbols of the persistence game and at least one symbol generated for a current play of a wagering game.