Persistence Symbol Changing in Gaming Devices

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Solution Overview

Problem

Existing electronic gaming systems lack persistence features that change outcome symbols during gameplay, leading to inefficient use of computer resources and inconsistent triggering of upgraded payouts, and they fail to provide variance in symbol changes based on gameplay performance.

Innovation Solution

A gaming system that includes a processor and memory with a persistence counter, which increments based on initial game outcomes and determines symbol changes to create upgraded outcomes, allowing for a controlled and consistent likelihood of triggering feature upgrades and improved resource efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a persistence feature is implemented to change outcome symbols during gameplay, then gameplay variance and upgraded payouts are enhanced, but computer resource usage increases

Engineering Contradiction:
Improvegameplay varianceVSAvoidcomputer resource usage
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system pre-determines symbol changes using a persistence counter before the actual game outcome is finalized. By calculating and storing the persistence value in advance based on initial game outcomes, the system avoids complex real-time calculations during gameplay, thus enhancing gameplay variance while controlling computer resource usage.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent segments the symbol changing process into discrete steps: (1) determining initial game outcome, (2) calculating persistence counter value, (3) storing the persistence value, and (4) applying symbol changes. This segmentation allows the system to manage complexity efficiently and control resource consumption at each stage.

Inventive Principle:
Principle #1Segmentation

2Reliability

If symbol changes are implemented without a persistence counter, then gameplay is simpler, but upgraded payouts are triggered inconsistently

Engineering Contradiction:
Improveupgraded payout consistencyVSAvoidsystem structure
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The persistence counter serves as a feedback mechanism that tracks the frequency of specific game outcomes and uses this information to control symbol changes. The counter value is calculated from initial outcomes and feeds into the symbol selection process, ensuring that upgraded payouts are triggered consistently based on accumulated game history rather than random chance alone.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The persistence counter acts as an intermediary between the initial game outcome and the final symbol selection. It mediates the relationship by translating raw game outcomes into a controlled persistence value that systematically determines symbol changes, ensuring consistent upgraded payout triggering without requiring complex direct relationships between game events and symbol changes.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Speed

If real-time symbol changing is performed without pre-calculation, then processing speed decreases, but symbol changes can be more dynamic

Engineering Contradiction:
Improveprocessing speedVSAvoidsymbol change dynamics
Core Design Contradiction:
SpeedVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary calculation of the persistence counter value during or after the initial game outcome determination, before the final symbol display is rendered. This pre-calculation approach allows the system to maintain high processing speed while still enabling dynamic symbol changes based on the pre-computed persistence value, resolving the contradiction between speed and dynamics.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250104526A1Gaming device with persistence symbol changing
Publication Date: 2025.03.27 ARISTOCRAT TECHNOLOGIES INC
  • US20250104526A1 patent drawing
  • US20250104526A1 patent drawing
  • US20250104526A1 patent drawing

AI summary

A gaming system includes a processor and a memory storing instructions and a persistence counter. The instructions cause the processor to cause display of an initial game outcome by displaying symbols from a plurality of reels in a plurality of columns, the plurality of reels including a plurality of symbol types and increment the persistence counter based on the initial game outcome. The instructions further cause the processor to determine, based on a value of the persistence counter, at least one symbol type of the plurality of symbol types, change the at least one symbol type in the initial game outcome to a second symbol type, and determine, based on changing the at least one symbol type, an upgraded game outcome.