Pet Feeding Training Device with Token-Triggered Swinging Plate
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Solution Overview
Problem
Existing pet feeding toys lack engagement and effective training mechanisms, as they do not provide auditory rewards and fail to maintain pets' interest, leading to inefficient intelligence training and feeding experiences.
Innovation Solution
A pet feeding training device with a housing, food delivery mechanism, and control mechanism that requires pets to throw tokens into a specific position to release food, utilizing a swinging plate and driving mechanism to unblock the food channel, accompanied by a sound device to provide auditory rewards.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If a simple rotating blade mechanism is used to deliver food, then the device complexity is reduced, but the pet engagement and training effectiveness deteriorate
Solution Approach 1:
The patent implements a feedback mechanism where the pet's action of throwing a token into the opening triggers a sound device to emit a sound, which then causes the swinging plate to move and release food. This feedback loop enhances pet engagement by providing auditory reinforcement and a clear cause-effect relationship, transforming a simple mechanical system into an interactive training tool that adapts to the pet's actions.
2Device complexity
If no sound device is included in the feeding toy, then the device complexity is reduced, but the pet interest and persistent engagement deteriorate
Solution Approach 1:
The sound device serves as an auditory feedback mechanism that responds to the pet's token-throwing action. When the token is thrown into the opening, it triggers the sound device to emit a sound, which reinforces the pet's behavior and maintains its interest. This feedback loop ensures the pet remains engaged with the device over extended periods, transforming a static feeding mechanism into an interactive training tool.
3Ease of operation
If food is delivered automatically without interaction, then the ease of operation is improved, but the intelligence training effectiveness deteriorates
Solution Approach 1:
The patent implements a self-service mechanism where the pet must actively throw a token into the opening to trigger the food delivery process. The swinging plate, connected to the food blocking plate via a driving mechanism, automatically moves to unblock the food channel when activated by the token. This self-service approach maintains ease of operation while simultaneously providing intelligence training, as the pet learns cause-and-effect relationships and problem-solving skills without requiring human intervention.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enhances the fun and effectiveness of feeding by training pets to obtain food independently, reducing the owner's feeding burden and increasing the pet's initiative in obtaining meals, while providing auditory rewards for successful interactions.
Implementation Method 1
the spring enables the swinging plate and the food blocking plate to return to their respective positions
Implementation Method 2
the driving mechanism lowering the food blocking plate and unblocking the food channel in response to swinging of the swinging plate
Data Source
AI summary
A pet feeding training device includes a housing, a food delivery mechanism and a food delivery control mechanism. The food delivery control mechanism comprises a token dropping opening, a swinging plate which is able to return to an initial position disposed under the token dropping opening, a food blocking plate provided in the food channel for blocking the food from moving from the food storage compartment to the food outlet, and a driving mechanism, which can lower the food blocking plate and unblock the food channel in response to swinging of the swinging plate. The food in the food channel can be unblocked and delivered from the food outlet only after tokens are thrown into the token dropping opening. A pet intuitively retrieves food on its own initiative after repeated training.


