Cell Phone Idle Mode Content Delivery

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Cell phone users experience wasted time during call idle periods, such as waiting for a callee to answer, being on hold, or during call waiting, where they either wait idly or listen to uninteresting content.

Innovation Solution

A cell phone operating in both normal and idle modes, where the idle mode plays pre-designated content like music, videos, games, or advertisements, and automatically switches between modes based on detected events, allowing users to manage their own idle time effectively.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the caller listens to ringing tones or background music during idle time, then the caller remains available for the conversation, but the caller's time is wasted and the experience is uninteresting

Engineering Contradiction:
Improvecaller availabilityVSAvoididle time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system allows callers to pre-select their own content (music, games, videos) to play during idle time, giving them control over their experience while maintaining call availability. The caller serves themselves by choosing content that interests them rather than passively receiving standard ringing tones.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system dynamically switches between different operational modes (normal call mode vs. idle mode with content playback) based on call state. During idle periods, the system automatically plays selected content while maintaining the ability to resume the call when needed.

Inventive Principle:
Principle #15Dynamics

2Speed

If the caller stays tuned to the call during hold or call waiting, then the caller can resume the conversation immediately, but the caller cannot engage with interesting content

Engineering Contradiction:
Improvecall resumption speedVSAvoididle time
Core Design Contradiction:
SpeedVSLoss of time

Solution Approach 1:

The system introduces an intermediary mechanism where pre-selected content plays during idle time, acting as a bridge between the caller and the waiting call. The caller can engage with interesting content while the system maintains call connectivity, allowing quick resumption when the callee becomes available.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The caller pre-selects content in advance that they want to play during idle periods. This preliminary action ensures that interesting content is ready to play immediately when idle time occurs, eliminating the need to wait passively while maintaining call availability.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If the system plays advertising content during idle time, then the caller's time is utilized, but the caller may encounter unwanted content

Engineering Contradiction:
Improveidle time utilizationVSAvoidcontent selection control
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

Instead of the system selecting content for the caller (which may result in unwanted ads), the inversion principle is applied by allowing the caller to select their own content. This reverses the traditional approach where the service provider controls content delivery, giving control to the user instead.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system changes the parameter of content selection control from system-controlled to user-controlled. Callers can adjust their content preferences, select specific categories, and choose what interests them, transforming the idle time experience from passive advertisement reception to active content selection.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9014357B2Content delivery during call idle time
Publication Date: 2015.04.21 GOOGLE LLC
  • US9014357B2 patent drawing
  • US9014357B2 patent drawing
  • US9014357B2 patent drawing

AI summary

A method for effective utilization of call idle time, including detecting by the processor of a phone, that a first person using the phone has initiated a phone call to a second person, and that the second person has not yet answered the call, wherein the phone is operative in an idle mode to present content pre-designated by the first person, and is operative in a normal mode to send and receive voice communications to and from the second person and to not present the pre-designated content, activating the idle mode of the phone in response to the detecting, subsequently detecting, by the processor of the phone, that the second person has answered the call, and subsequently activating the normal mode of the phone in response to the subsequently detecting.