Physical Activity Surface for Immersive VR Interaction

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Solution Overview

Problem

Current immersive and interactive technologies, such as virtual reality headsets, face limitations in user experience due to restrictive input devices and limited immersive content, hindering broader adoption.

Innovation Solution

A system that utilizes a content-coupled physical activity surface with sensors and haptic feedback elements to create a closed-loop feedback system, allowing users to interact with virtual environments through physical actions, and dynamically adjusts content based on user feedback and preferences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual reality headsets are used for immersive experiences, then user immersion is improved, but user experience and usability deteriorate due to restrictive input devices and limited content

Engineering Contradiction:
Improveimmersive content varietyVSAvoiduser experience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent combines multiple interaction modalities (physical activity surface, gesture recognition, voice commands, eye tracking) into a unified immersive system, allowing users to interact with virtual content through natural physical movements detected by sensors in the activity surface, thereby eliminating restrictive input devices while maintaining high immersion

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system provides universal access to immersive experiences across multiple devices and platforms (VR headsets, AR glasses, mobile devices, desktop systems) through a single activity surface controller, enabling diverse content types (games, fitness, education, social interaction) to be accessed through consistent interaction methods

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If traditional input devices are used for virtual reality interaction, then device simplicity is maintained, but user experience deteriorates due to restrictive input methods

Engineering Contradiction:
Improveuser experienceVSAvoidinteraction system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The activity surface acts as an intermediary device between the user and the virtual reality system, translating natural physical movements into digital commands. This mediator approach simplifies user interaction by eliminating the need for complex VR controllers while providing rich movement data to the system through sensor arrays in the activity surface

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If immersive technology systems are expanded to improve user experience, then personalization and social interaction are enhanced, but system complexity increases

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by pre-processing user movement data through machine learning models to predict user intent and automatically adjust content parameters (difficulty level, content type, interaction complexity) before user requests, enabling seamless personalization without requiring complex real-time processing architecture

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements continuous feedback loops where sensor data from the activity surface is analyzed to monitor user engagement levels, physical exertion, and interaction patterns, then dynamically adjusts content delivery and provides real-time guidance, enabling adaptive personalization through a manageable feedback processing architecture

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10642360B2Methods, systems, and computer readable media involving a content coupled physical activity surface
Publication Date: 2020.05.05 THE TRUSTEES OF THE UNIV OF PENNSYLVANIA
  • US10642360B2 patent drawing
  • US10642360B2 patent drawing
  • US10642360B2 patent drawing

AI summary

Methods, systems, and computer readable media involving a content coupled physical activity surface are disclosed. One system includes a processor and a memory. The system is configured to receive information about a physical action performed by a user based on feedback from a physical activity surface including at least one sensor for detecting physical activity of the user, to determine, based on the feedback, configuration information, and metadata associated with a content coupled experience involving a physical action sequence, a second physical action to perform, information for prompting the user to perform the second physical action, and information for detecting the second physical action via the physical activity surface, and to provide, to the physical activity surface, the information for prompting the user to perform the second physical action and for detecting the second physical action via the physical activity surface.