Physical Aircraft Virtual Course Navigation Without Remote Travel

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing virtualization technologies for enhancing the experience of physical vehicle navigation, particularly in aviation, are limited by the need for pilots and passengers to travel to physical locations for competitions and sightseeing, which are costly and logistically complex, and fail to provide immersive experiences beyond augmented reality.

Innovation Solution

A navigational system that integrates a virtual course into a virtual environment, allowing pilots and passengers to experience remote, inaccessible, or imaginary locations from their local airport, using VR headsets for immersive views and enabling non-simultaneous competitions or sightseeing across different physical locations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If physical race courses and sightseeing locations are used, then the experience is authentic and immersive, but the cost and logistical complexity increase significantly

Engineering Contradiction:
Improveease of participationVSAvoidlogistical complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of race courses and sightseeing locations that can be experienced without traveling to the actual physical locations. The virtual environment replicates the essence of the experience while eliminating the need for physical travel, accommodation, and event attendance logistics.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions the experience from physical three-dimensional space to a virtual digital dimension. By using VR headsets and immersive technology, the system allows participants to experience locations remotely through a different dimensional medium, separating the physical act of travel from the experiential act of navigation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If physical flight to remote locations is used for sightseeing, then the experience is unique and authentic, but the cost of fuel and travel increases exponentially

Engineering Contradiction:
Improveaccessibility to locationsVSAvoidfuel consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The patent creates virtual representations of remote locations and flight experiences that can be accessed without actual physical travel. The virtual environment simulates the experience of flying to distant destinations while consuming zero fuel, making the experience accessible to anyone with a VR headset.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical system of actual aircraft flight with a virtual simulation system. Instead of using real engines, wings, and fuel to achieve flight, the system uses computer-generated graphics, spatial audio, and motion tracking to create the illusion of flight through a virtual course.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If augmented reality is used to enhance the flight experience, then the experience is enriched with virtual elements, but the immersion and engagement are limited compared to full virtual reality

Engineering Contradiction:
Improveimmersion levelVSAvoidvirtualization depth
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements full virtual reality that completely replaces the physical environment with a virtual copy. Instead of overlaying virtual elements on the real world (AR), the system creates a entirely virtual flight experience where all visual, auditory, and spatial elements are digitally generated, maximizing immersion.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from two-dimensional augmented overlays to three-dimensional immersive virtual environments. By using VR headsets that block out the physical world and present a completely virtual three-dimensional space, the system achieves deeper immersion and engagement with the virtual course and environment.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250218127A1Physical Navigation through Virtual Course within Virtual Environment
Publication Date: 2025.07.03 DASMACCI FRANK F
  • US20250218127A1 patent drawing
  • US20250218127A1 patent drawing

AI summary

The present invention embodies a novel navigational system that enhances the experience of pilots and passengers of physical aircraft (and other physical vehicles) traveling through actual three-dimensional space. In addition to facilitating the creation of a virtual course through which physical aircraft will travel while flying through actual three-dimensional space, the present invention also facilitates the creation of a virtual environment (modeling remote, inaccessible and imaginary locations) into which the virtual course is integrated, and manages the synchronization of the physical aircraft to the virtual course within the virtual environment during actual physical flight. In this manner, the present invention enhances the experience of pilots and passengers by illustrating dynamic views of the physical aircraft traveling along the virtual course within the virtual environment. The present invention enables competitive, sightseeing, educational, entertaining and various other types of experiences.