Physical-Card Remote Game With Camera-Verified Shuffling

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Solution Overview

Problem

Existing remote playing card games lack trustworthiness due to doubts about digital card shuffling and randomization, and they do not allow easy game format changes or multiple player interactions.

Innovation Solution

A method involving physical playing cards shuffled by an assembly, captured by cameras, and displayed remotely through electronic devices, with RFID tags for identification, enabling secure and adaptable game play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If digital cards are used for remote play, then game accessibility and remote communication are improved, but user trust and confidence in card shuffling and randomization deteriorate

Engineering Contradiction:
Improveremote game accessibilityVSAvoiduser trust in card shuffling
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent uses physical playing cards as authentic copies that maintain the traditional feel and trustworthiness of casino cards, while creating digital representations of these physical cards for remote display. The physical cards are shuffled and dealt in real view, and their digital copies are transmitted to remote players' devices, combining the trust of physical objects with the accessibility of digital transmission.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent introduces physical playing cards as an intermediary between the digital remote interface and the traditional casino experience. The physical cards serve as a mediator that bridges the gap between remote digital play and trusted physical handling, allowing users to see and verify real card shuffling while maintaining remote accessibility.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If live video feed of physical cards is used, then user trust is improved, but game format flexibility and player interaction capabilities deteriorate

Engineering Contradiction:
Improveuser trust in card dealingVSAvoidgame format flexibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent creates a universal system where a single physical card table with cameras can support multiple different game formats and player configurations. The system can adapt to various playing protocols (blackjack, poker, etc.) and accommodate different numbers of players by changing software configurations while maintaining the same physical infrastructure of real cards and cameras.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements dynamic adaptability where the game format, number of players, and playing rules can be changed in real-time through software without requiring physical reconfiguration. The system dynamically adjusts the digital representation and game logic while the physical card dealing remains consistent, allowing flexible game format changes.

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If physical cards with RFID tags are used, then card identification precision is improved, but device complexity and manufacturing costs deteriorate

Engineering Contradiction:
Improvecard identification accuracyVSAvoidsystem complexity with RFID
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent implements self-service automation where RFID tags embedded in physical cards automatically provide identification and tracking information without requiring manual intervention. The system automatically detects card positions, identifies card values, and tracks card movements through the shuffling and dealing process, reducing the need for complex manual monitoring systems.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12437607B2Remote playing card game
Publication Date: 2025.10.07 PIORNO FABIAN
  • US12437607B2 patent drawing
  • US12437607B2 patent drawing
  • US12437607B2 patent drawing

AI summary

A method of playing a remote playing card game that includes a specialized physical game table communicatively coupled and/or physically coupled to a plurality of electronic communication devices remotely displaced from the game table and dealing physical playing cards on the physical game table, wherein a camera on the physical game table is operably configured to communicate the suit and rank of the dealt playing cards, the physical shuffling of the cards, and the game layout on the game table, to the electronic communication devices for the remote users for game play.