Physical Token Media Control via NFC Spatial Audio

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Solution Overview

Problem

Existing media playback systems lack intuitive control methods for users, particularly for visually impaired individuals, those with fine motor skills challenges, and children, and do not provide an immersive audio experience for visual media items.

Innovation Solution

Implementing a media playback system that uses physical tokens with embedded tags, such as NFC or QR codes, to control media playback and generate contextually relevant spatial audio for visual media items, allowing users to interact with media content through tangible objects and enhancing the viewing experience with dynamic audio.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional media playback systems use standard control interfaces (buttons, touchscreens, voice commands), then the system maintains simplicity in control mechanisms, but accessibility for visually impaired users and those with fine motor skill challenges deteriorates

Engineering Contradiction:
ImproveAccessibilityVSAvoidControl interface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces physical tokens as intermediary objects between the user and the media playback system. These tokens carry embedded identifiers (NFC tags, QR codes, barcodes) that serve as mediators to transmit control commands. Users interact with tangible tokens rather than directly with electronic interfaces, making the system accessible to visually impaired users and those with motor skill challenges while maintaining system simplicity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces traditional electronic control interfaces (buttons, touchscreens, voice recognition) with a tactile mechanical system using physical tokens. Users manipulate physical objects with distinct tactile features (shapes, textures, sizes) to control media playback, substituting electronic interaction mechanisms with mechanical/tactile ones that are more accessible to diverse user groups.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If the system plays back only audio content, then the playback system remains simple, but the immersive audio experience for visual media items deteriorates

Engineering Contradiction:
ImproveAudio-visual synchronization capabilityVSAvoidSystem architecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal control system where physical tokens serve multiple functions: they identify visual media items, retrieve associated audio content, and trigger synchronized playback. The same token infrastructure supports both audio-only and audio-visual synchronized modes, allowing the system to adapt to different content types without requiring separate control mechanisms for each mode.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system performs preliminary actions by pre-associating audio content with visual media items through the token identification process. When a user presents a token, the system proactively retrieves and prepares the corresponding audio content before playback is requested, enabling seamless audio-visual synchronization without adding complex real-time processing requirements.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If the system uses tangible physical tokens for control, then user interaction becomes more intuitive and accessible, but the complexity of the control mechanism increases

Engineering Contradiction:
ImproveUser interaction intuitivenessVSAvoidToken system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the control function into separate physical tokens, each dedicated to specific media items or control operations. This segmentation allows users to interact with simple, distinct objects rather than a complex unified interface. Each token's physical characteristics (shape, size, texture) are segmented to represent different functions, making the system intuitive while managing complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent employs visual and tactile differentiation of tokens (analogous to color changes) where tokens have distinct physical properties such as different colors, shapes, sizes, or surface textures. This allows users to intuitively distinguish between different media items or control functions without requiring labels or complex interfaces, enhancing usability while keeping the token system manageable through clear visual/tactile coding.

Inventive Principle:
Principle #32Color changes

Data Source

PatentUS20240103799A1Immersive audio experiences based on visual content or objects
Publication Date: 2024.03.28 SONOS INC
  • US20240103799A1 patent drawing
  • US20240103799A1 patent drawing
  • US20240103799A1 patent drawing

AI summary

Systems and methods for controlling media playback via physical tokens (e.g., items of media content such as photographs) are disclosed. A media playback system can include an audio playback device and a control device. The control device includes a sensor configured to sense a tag of the physical token. The control device can obtain data by sensing the tag of the physical token via the sensor. Based on the obtained data, the control device transmits a request for media content to one or more remote computing devices associated with a media content service, and causes playback of the requested media content via the audio playback device. Additionally or alternatively, spatial audio content can be generated and played back based on a media item characteristic obtained via the sensor data.