Physical Tradeable Item Dispensing Device for Online Gaming Asset Exchange

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Solution Overview

Problem

Current gaming platforms lack an efficient mechanism for the physical exchange of tradeable items between users, which can lead to complexities in managing and modifying game assets associated with these items.

Innovation Solution

A device that accepts tradeable items, validates their authenticity, and dispenses corresponding items from a repository, allowing users to exchange or purchase items using various selection methods, while also adjusting game assets based on the exchanged items, facilitated by hardware processors and machine-readable instructions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a physical exchange mechanism for tradeable items is implemented, then user engagement and platform functionality are enhanced, but device complexity and system infrastructure requirements increase

Engineering Contradiction:
Improveplatform functionalityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is divided into separate functional modules: a physical device for item exchange, a gaming platform for digital asset management, and a communication interface connecting them. This segmentation allows the physical exchange mechanism to be added without redesigning the entire system, thus enhancing platform functionality while managing device complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A communication interface acts as an intermediary between the physical device and the gaming platform, translating physical item exchanges into digital asset modifications. This mediator layer simplifies the integration complexity by providing a standardized interface that handles the complexity of coordinating physical and digital systems without requiring direct complex interactions between them.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If item validation and verification processes are implemented, then transaction security and reliability are improved, but processing time and operational complexity increase

Engineering Contradiction:
Improvetransaction securityVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Tradeable items are pre-validated and registered with the gaming platform before physical exchange occurs. The system maintains a database of valid tradeable items and their associated digital assets. When a physical item is presented for exchange, the system performs a quick lookup to verify its validity rather than conducting a full validation process, thus ensuring transaction security while minimizing processing time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides immediate feedback to users regarding the validity of tradeable items through the communication interface. The gaming platform responds in real-time to validation queries from the physical device, allowing the system to quickly determine whether an item can be exchanged. This feedback mechanism enables efficient processing by avoiding unnecessary validation steps for known valid items while maintaining security through immediate verification when needed.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If multiple selection methods for item dispensing are provided, then user choice and engagement are enhanced, but device complexity and control mechanisms increase

Engineering Contradiction:
Improveuser choiceVSAvoidcontrol mechanisms
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The physical device incorporates multiple selection methods (random selection, user-specified selection, and validation-based selection) within a single unified dispensing mechanism. This multi-functional approach allows the device to adapt to different user preferences and transaction types without requiring separate physical mechanisms for each selection method, thus enhancing user choice while managing device complexity through a versatile single system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11865458B2Systems and methods for enabling exchange of tradeable items
Publication Date: 2024.01.09 MYTHICAL INC
  • US11865458B2 patent drawing
  • US11865458B2 patent drawing
  • US11865458B2 patent drawing

AI summary

Systems and methods for enabling exchange of tradeable items are disclosed. Exemplary implementations may: receive the first tradeable item from a user; determine whether the received first tradeable item is a valid tradeable item within the online gaming platform by identifying the first tradeable item based on the first item-identifying information and by verifying the first tradeable item is a valid tradeable item within the online gaming platform; responsive to determining the received first tradeable item is valid within the online gaming platform, select a second tradeable item from a repository of tradeable items; and dispense, from the repository, the second tradeable item to the user.