Picking Control with Multiple Interaction Regions for Virtual Props

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Solution Overview

Problem

In network games with virtual environments, the inefficiency of virtual prop picking and replacement operations leads to increased player control operations and server resource consumption, resulting in high operating pressure on game servers.

Innovation Solution

A method and apparatus that display at least two interaction regions in a picking control, allowing players to use virtual props in corresponding usage manners directly, reducing the number of picking and replacement operations, and optimizing server resource usage by minimizing player control operations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional virtual prop picking and replacement operations are used, then players can manage virtual props, but the number of control operations increases and server resource consumption increases

Engineering Contradiction:
Improvevirtual prop usage efficiencyVSAvoidcontrol operations
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines multiple separate operations (picking virtual prop, opening backpack, replacing prop) into a single integrated operation. When players trigger the first interaction region, the system automatically completes the entire sequence of picking and replacing the virtual prop, transforming multiple control operations into one unified action that directly achieves the final result.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The picking control interface is designed with multiple interaction regions that provide different functions within a single UI element. The first interaction region enables automatic picking and replacement, while the second interaction region allows manual backpack opening, making the interface multi-functional and reducing the need for separate controls for different operations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If traditional virtual prop picking and replacement operations are used, then players can manage virtual props, but server resource consumption and operating pressure increase

Engineering Contradiction:
Improvevirtual prop usage efficiencyVSAvoidserver resource consumption
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system performs preliminary actions by automatically executing the prop replacement process as soon as the player triggers the first interaction region. The server prepares and executes the replacement operation in advance, reducing the need for multiple intermediate service calls and minimizing ongoing server resource consumption during the operation sequence.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

By merging multiple operations into a single triggered action, the system reduces the total number of service requests and communication cycles between client and server. This consolidation decreases the cumulative resource consumption and operating pressure on the server compared to handling each operation (picking, opening, replacing) as separate requests.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20240325912A1Method and apparatus for controlling virtual object, device, and medium
Publication Date: 2024.10.03 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240325912A1 patent drawing
  • US20240325912A1 patent drawing
  • US20240325912A1 patent drawing

AI summary

In a method for controlling a virtual object, a picking control that includes at least two interaction regions is displayed. One of the interaction regions corresponds to a usage manner of a virtual prop. In response to an operation performed on a reference interaction region of the at least two interaction regions, the virtual object is controlled to interact with a reference virtual prop in the reference interaction region of the at least two interaction regions. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.