Pivotable Shield with Segmented Visibility Screens for Yard Games

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Solution Overview

Problem

Existing yard games lack a mechanism to effectively block the line of sight between opposing teams, hindering the gameplay experience and social interaction.

Innovation Solution

A game setup that includes a shield with a frame, pivotable legs, and a visibility screen, positioned between target boxes of opposing teams, blocking the line of sight and allowing players to throw projectiles blindly.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a shield is positioned between opposing teams to block line of sight, then strategic play and social interaction are enhanced, but players cannot see their own targets

Engineering Contradiction:
Improvestrategic playVSAvoidvisibility of targets
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The shield is divided into two distinct sides: one side facing each team. Each side has a visibility screen that blocks the opposing team's view while allowing a team to see their own targets. This segmentation allows each team to have independent visibility characteristics, resolving the contradiction between blocking opponent view and maintaining self-target visibility

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different portions of the shield have different optical properties. The visibility screens are positioned and oriented to create asymmetric visibility: Team 1 can see through their side's screen to observe their targets, while Team 2's screen blocks Team 1's view of Team 2's targets. This local differentiation of visibility properties resolves the information asymmetry contradiction

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If a visibility screen is added to the shield to block line of sight, then blind throws are enabled, but device complexity increases

Engineering Contradiction:
Improveblind throw capabilityVSAvoidshield structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The shield's leg assemblies incorporate pivotable joints that allow the visibility screens to be adjusted and positioned dynamically. The legs can pivot to different angles to achieve proper positioning of the visibility screens relative to the teams and targets, enabling the blind throw capability while maintaining ease of setup and adjustment

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The visibility screens act as intermediary elements between the teams and the targets. Rather than requiring complex mechanical systems to enforce blind throws, the screens serve as simple visual barriers that naturally block line of sight, achieving the blind throw capability through a straightforward optical intermediary rather than complex mechanical constraints

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If pivotable legs are used in the shield frame to ensure stability, then setup flexibility is improved, but manufacturing complexity increases

Engineering Contradiction:
Improvesetup flexibilityVSAvoidframe assembly
Core Design Contradiction:
Ease of operationVSEase of manufacture

Solution Approach 1:

The frame is segmented into multiple leg assemblies, each with its own pivotable joint. This segmentation allows each leg assembly to be manufactured as a relatively simple modular unit with a single pivot mechanism, rather than requiring a complex integrated structure. The modular segments can be manufactured separately and then assembled, reducing overall manufacturing complexity while providing setup flexibility

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The pivotable joints in the leg assemblies provide dynamic adjustment capability that enables flexible setup on various terrains and configurations. Rather than requiring precise pre-manufactured fixed-angle joints, the pivotable design allows operators to adjust the shield to the optimal angle during setup, achieving ease of operation with relatively simple hinge mechanisms that are straightforward to manufacture

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12311242B2Yard game
Publication Date: 2025.05.27 BHR INNOVATIONS LLC
  • US12311242B2 patent drawing
  • US12311242B2 patent drawing
  • US12311242B2 patent drawing

AI summary

A method for playing a game includes positioning a shield of the game between a first target box of a first team and a second target box of a second team, the game further including at least one target of the first team and at least one projectile; positioning the at least one target of the first team in the first target box by a first player of the first team in a target setup step; positioning a second player of the second team in a second team throwing position; and throwing a projectile of the at least one projectile at the first target box by the second player while positioned in the second team throwing position.