Pivotable Smartphone Cradle for Game Controller Portability

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Solution Overview

Problem

Smartphone-based videogame input devices lack precision and accuracy, and players accustomed to console controllers face a degraded gaming experience due to the need to carry separate controllers, which compromises the portability and communication benefits of smartphones.

Innovation Solution

A videogame controller with a housing and a pivotable cradle designed to hold a smartphone, featuring input devices like analog sticks and buttons, allowing wireless communication and a locking mechanism for secure device retention, enabling precise gaming while maintaining smartphone portability.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a smartphone is used for videogame input, then portability and communication capability are improved, but precision and accuracy of input devices deteriorate

Engineering Contradiction:
ImproveportabilityVSAvoidinput precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent combines a smartphone with a game controller by providing a cradle that securely holds the smartphone and integrates controller components (analog sticks, buttons, triggers) into the cradle structure. This merging allows the smartphone to function as both a communication device and a precise gaming input device, eliminating the need to choose between portability and input precision.

Inventive Principle:
Principle #5Merging (Combining)

2Measurement precision

If a separate game controller is carried with the smartphone, then input precision is improved, but portability deteriorates

Engineering Contradiction:
Improveinput precisionVSAvoidportability
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent integrates the game controller functionality directly into the smartphone cradle structure, combining what would traditionally be separate devices (smartphone and controller) into a single portable unit. The cradle houses all controller components including analog sticks, buttons, and triggers, eliminating the need to carry a separate controller while maintaining full gaming functionality.

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If the cradle is always extended to hold the smartphone, then gaming precision is improved, but portability and ease of carrying deteriorate

Engineering Contradiction:
Improvegaming precisionVSAvoidportability
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The cradle is designed with a pivotable connection to the housing, allowing it to dynamically adjust between an extended position (when gaming is needed) and a retracted position (when portability is prioritized). This dynamic design enables the user to extend the cradle only when needed for gaming, maintaining smartphone accessibility and ease of carrying when gaming is not in use.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The cradle is segmented from the main housing through a pivotable connection, allowing independent movement of the cradle portion. This segmentation enables the cradle to be extended or retracted relative to the housing, providing flexibility in both gaming and carrying modes without compromising the integrity of the overall device.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS9802118B2Game controller with clamp for portable device
Publication Date: 2017.10.31 ACTIVISION PUBLISHING INC
  • US9802118B2 patent drawing
  • US9802118B2 patent drawing
  • US9802118B2 patent drawing

AI summary

A game controller for use with handheld game devices, for example smartphones, includes a cradle for holding the smartphone. The cradle is pivotable between an open position, extending from a base of the game controller, and a closed position in which the cradle is about a bottom wall of the base.