Pivoting Front Actuator for Faster Game Controller Input

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Solution Overview

Problem

Conventional game controllers face issues with increased time and inaccuracy when switching between controls due to the different elevations of direction pads and thumb sticks, leading to unintentional interactions and loss of control, particularly in precision games.

Innovation Solution

A pivotally adjustable actuator system with a mounting mechanism that allows the actuator surface to be inclined in multiple directions, enabling seamless transitions between controls and reducing accidental inputs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If direction pads and thumb sticks are mounted at different elevations on the controller, then each control can be distinctly accessed, but the switching time between controls increases and input accuracy decreases

Engineering Contradiction:
Improvecontrol accessibilityVSAvoidswitching time between controls
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The actuator surface is made pivotally adjustable, allowing it to change its inclination angle relative to the controller front. This introduces a new degree of freedom (angular dimension) to the control surface, enabling it to dynamically align with either the thumb stick or direction pad elevation plane, thus reducing switching time while maintaining distinct accessibility

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The actuator surface transitions from a fixed position to a dynamically adjustable position. The pivotal mechanism allows the surface to be reconfigured between different angular positions, enabling real-time adaptation to match the elevation of adjacent controls, thereby eliminating the time penalty associated with static elevation differences

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If direction pads and thumb sticks are mounted at different elevations on the controller, then each control can be distinctly accessed, but input accuracy decreases due to unintentional interactions

Engineering Contradiction:
Improvecontrol accessibilityVSAvoidinput accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

By introducing angular adjustability as an additional dimension, the actuator surface can precisely align with the intended control plane. This dimensional freedom allows for exact positioning that eliminates accidental activation of adjacent controls while preserving the distinct accessibility benefits of elevated mounting

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If controls are made adjustable and customizable, then user preference and precision can be optimized, but device complexity increases

Engineering Contradiction:
Improvecontrol customizationVSAvoidactuator mechanism complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The actuator system is segmented into distinct functional components: the mounting structure, the pivotal connection mechanism, and the adjustable surface. This segmentation allows each component to be independently designed and optimized, managing overall complexity while enabling customization capabilities

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The pivotally adjustable actuator surface serves multiple functions: it acts as a button surface, an alignment element for adjacent controls, and a configurable interface element. This multi-functionality reduces the need for separate mechanisms for each function, thereby managing complexity while enhancing adaptability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP3359269B1Games controller
Publication Date: 2026.04.22 IRONBURG INVENTIONS
  • EP3359269B1 patent drawingFigure 1
  • EP3359269B1 patent drawingFigure 2
  • EP3359269B1 patent drawingFigure 3A~3D

AI summary

The invention provides an improved controller (10) for a games console. The invention is a games controller (10) that is intended to be held by a user in both hands. Additionally, the controller of the invention (10) may comprise a plurality of controls located on the front and top of the controller. The controller of the present invention (10) is advantageous as it additionally comprises an actuator mounted to one of the plurality of controls located on the front of the controller.