Pivoting Game Cart Structure for Dual Transport and Seating

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Solution Overview

Problem

Existing game carts are single-purpose devices, requiring hunters to separately transport hunting gear and game, and then returning to retrieve the cart, which can result in reduced carcass value and increased effort, as they are not designed for dual use.

Innovation Solution

A dual-purpose game cart with a pivoting mechanism that converts from a cart to a seat, featuring rotatable wheels and a folding platform, allowing for efficient transportation of gear and game while also providing a comfortable seating option in the field.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a single-purpose game cart is used for transporting game, then the cart can effectively carry large animal carcasses, but the hunter must make separate trips to retrieve the cart, resulting in reduced carcass value and increased time consumption

Engineering Contradiction:
Improvecart effectiveness for game transportVSAvoidtime for separate trips
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The game cart is designed with dual functionality: it serves as a transport device for game animals and simultaneously as a seating device for hunters. The platform can be configured in different orientations - when flat it serves as a cart for transporting game, and when tilted it creates a seating surface. This eliminates the need for separate trips to retrieve the cart, as hunters can wait comfortably on the cart itself during the hunting process

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The cart incorporates a movable platform that can be dynamically reconfigured between two primary states: a horizontal transport configuration for carrying game animals, and an inclined seating configuration for hunter comfort. The platform's ability to change orientation allows the single device to adapt to different functional requirements throughout the hunting expedition

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If hunters drag or carry game animals back to vehicles, then no separate cart retrieval is needed, but this requires a great deal of physical effort

Engineering Contradiction:
Improveease of game transportVSAvoidphysical effort required
Core Design Contradiction:
Ease of operationVSForce

Solution Approach 1:

The cart serves dual purposes as both a transport device for game and a seating device for hunters, eliminating the need to choose between dragging game and using a cart. The same device that reduces transport effort also provides seating, making it universally useful throughout the hunting process

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If a dual-purpose game cart with pivoting mechanism is implemented, then the cart can serve as both transport and seating, but the device complexity increases

Engineering Contradiction:
Improvedual functionality as cart and seatVSAvoidpivoting mechanism complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The cart is divided into distinct functional components: a frame structure, a movable platform, and a pivoting mechanism with support legs. This segmentation allows each component to perform its specific function while contributing to the overall dual-purpose capability. The platform can be independently tilted relative to the frame, and support legs can be independently positioned to stabilize the cart in different configurations

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The pivoting mechanism enables dynamic reconfiguration of the platform between horizontal and inclined positions. The support legs can be dynamically extended or retracted to provide stability in different orientations. This dynamic capability allows the cart to adapt to different functional requirements without requiring completely separate devices

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9162692B2Game cart device
Publication Date: 2015.10.20 MOTIS LLC
  • US9162692B2 patent drawing
  • US9162692B2 patent drawing
  • US9162692B2 patent drawing

AI summary

A convertible game cart including a first wheel rotatable about a first axis, a second wheel rotatable about a second axis, and a pivoting mechanism. The pivoting mechanism couples the first wheel and the second wheel. The pivoting mechanism is configured to pivot the first wheel relative to the second wheel from a first orientation with the first axis and the second axis being generally parallel to a second orientation with the first axis and the second axis being generally perpendicular.