Pixel Processing Engine Layout to Reduce SoC Memory Latency

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Solution Overview

Problem

Conventional accelerators in systems on a chip (SoCs) face constraints due to system latencies associated with memory reading and writing during single instruction, multiple data (SIMD) operations, particularly in robotic and autonomous systems, limiting the efficiency of computationally-intensive tasks like image processing.

Innovation Solution

Implementing a pixel processing engine (PPE) with a 2D array of processing elements that processes data independently of a common memory source and adjusts bit width, allowing for subdivided data processing across multiple elements, reducing memory bottlenecks and power consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If conventional accelerators use a common memory source for data processing, then data access is simplified, but memory latency limits processing efficiency

Engineering Contradiction:
Improvedata processing efficiencyVSAvoidmemory latency
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent divides the processing system into multiple independent processing elements (PEs) arranged in a 2D array, where each PE has its own local memory. This segmentation eliminates the single memory bottleneck by distributing data storage across multiple local memory units, allowing parallel processing without centralized memory latency.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from a conventional 1D processor array to a 2D mesh array architecture. This dimensional change enables more efficient data routing and access patterns, where data can flow horizontally and vertically across the mesh, reducing access time and improving parallel processing throughput.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If conventional accelerators use fixed bit width processing, then hardware design is simplified, but adaptability to different data scales is limited

Engineering Contradiction:
Improvebit width scalabilityVSAvoidprocessing engine configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamically reconfigurable processing elements that can adjust their bit width and operational parameters based on the processing requirements. Each PE can be configured to handle different data types and precision levels, enabling the system to adapt to various application needs without hardware changes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The processing elements are designed as universal, multi-functional units that can perform various operations (addition, multiplication, logic operations) at different bit widths. This universality allows a single PE design to handle diverse computational tasks, from low-precision sensor data to high-precision image processing.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If conventional accelerators process all data through centralized memory, then data management is simplified, but math-to-memory ratio is limited

Engineering Contradiction:
Improvemath-to-memory ratioVSAvoidmemory architecture
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the memory architecture into multiple local memory units distributed across the processing elements. This segmentation allows each PE to access its own local memory directly, performing multiple mathematical operations on locally stored data before accessing external memory, thereby improving the math-to-memory ratio.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces local memory units as intermediary storage between the processing elements and the main memory system. These local memories act as buffers that hold frequently accessed data, reducing the frequency of external memory accesses and improving computational efficiency.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260037330A1Processing data using accelerators in a system on a chip
Publication Date: 2026.02.05 NVIDIA CORP
  • US20260037330A1 patent drawing
  • US20260037330A1 patent drawing
  • US20260037330A1 patent drawing

AI summary

In various examples, systems and methods are disclosed that relate to processing data using accelerators in a system on a chip. For example, a plurality of processing elements (PEs) can interconnect to form a processing engine, and a control system can control operation of the PEs based at least on the connections between the PEs. In some examples, the PEs can receive sub-inputs and transfer the sub-inputs to one or more other PEs to enable performance of the instructed operations. In examples, once the PEs complete the instructed operations, the sub-inputs can be transferred out of the processing engine.