Parallel Pixel Shading Allocation via 3-Way Hashing

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Solution Overview

Problem

Current graphics processing systems face inefficiencies in parallel pixel shading due to uneven distribution of screen space among execution units, leading to hot-spotting and suboptimal resource utilization.

Innovation Solution

Implementing a 3-way hashing technique using modulo arithmetic to allocate pixel groups to sub-groups of execution units, ensuring balanced load distribution and reducing hot-spotting by utilizing (X+Y) mod 3 operations to scramble diagonal patterns.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If screen space is statically mapped to execution units using conventional hashing, then parallel execution is achieved, but hot-spotting occurs and resource utilization becomes uneven

Engineering Contradiction:
Improveparallel processing efficiencyVSAvoidresource utilization balance
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent changes the hashing parameter from conventional modulo arithmetic to a 3-way hashing function that specifically scrambles diagonal patterns. This parameter change in the allocation algorithm redistributes pixel groups more evenly across execution units, eliminating hot-spotting while maintaining parallel processing efficiency

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent introduces an intermediary allocation layer between screen space and execution units. The 3-way hashing function acts as a mediator that transforms the direct mapping relationship, inserting a computational step that Scrambles diagonal patterns and achieves balanced resource utilization without sacrificing parallelism

Inventive Principle:
Principle #24Intermediary (Mediator)

2Device complexity

If pixel groups are allocated to execution units without advanced hashing, then allocation simplicity is maintained, but diagonal hot-spotting reduces processing efficiency

Engineering Contradiction:
Improveallocation algorithm complexityVSAvoidgraphics processing performance
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent modifies the hashing parameter to use a 3-way function that specifically addresses diagonal patterns. This controlled increase in algorithmic complexity parameters achieves uniform distribution and eliminates hot-spotting, thereby improving graphics processing performance without excessive complexity increase

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9754342B2Method and apparatus for parallel pixel shading
Publication Date: 2017.09.05 INTEL CORP
  • US9754342B2 patent drawing
  • US9754342B2 patent drawing
  • US9754342B2 patent drawing

AI summary

An apparatus and method for identifying sub-groups of execution resources for parallel pixel processing. For example, one embodiment of a method comprises: determining X and Y coordinates for a pixel block to be processed; performing a first set of one or more modulus operations using even bits from the X and Y coordinates to generate a first intermediate result; performing a second set of one or more modulus operations using odd bits from the X and Y coordinates to generate a second intermediate result; comparing the first intermediate result and the second intermediate result to generate a final result; and using the final result to select a first set of processing resources from a set of N processing resources for processing the pixel block.