Pixelated Lighting Mapping for Spatial Offset and Direction Changes

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Solution Overview

Problem

Existing systems struggle to optimize dynamic light scenes for pixelated lighting devices when their positions and orientations change, requiring manual modification by users, especially for complex scenes.

Innovation Solution

A system and method that determine a spatial offset and direction for pixelated lighting devices based on their relative positions, adjusting the initial mapping to render dynamic light scenes optimally without user intervention.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a light scene is automatically selected based on the positions of the lighting devices, then the system can adapt to device arrangements, but the user cannot use a specific desired light scene

Engineering Contradiction:
Improveadaptation to device arrangementVSAvoiduser control over light scene
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system stores multiple pre-configured light scenes including their original mappings to lighting devices. When a user selects a stored light scene, the system proactively adjusts the mapping based on current device positions and orientations before rendering, so the scene is ready to display optimally without requiring user modification

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The light scene mapping is made dynamic by continuously monitoring the positions and orientations of lighting devices. The system automatically recalculates and adjusts the mapping of light segments to devices in real-time based on their current spatial arrangement, allowing the same light scene to adapt to different device configurations while maintaining its visual integrity

Inventive Principle:
Principle #15Dynamics

2Reliability

If a user manually modifies a light scene to work with a new arrangement of lighting devices, then the light scene can be made to work well, but the process is especially cumbersome for dynamic light scenes

Engineering Contradiction:
Improvelight scene qualityVSAvoidtime for manual modification
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs self-adjustment by automatically detecting changes in lighting device positions and orientations, then autonomously recalculating and reapplying the light scene mapping. This self-service mechanism eliminates the need for user intervention in modifying dynamic light scenes, as the system handles the adaptation process independently based on sensor data from the devices

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the positions and orientations of lighting devices are changed, then the lighting arrangement can be optimized, but the light scene starts looking worse

Engineering Contradiction:
Improvelighting arrangement flexibilityVSAvoidlight scene quality
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system continuously monitors the positions and orientations of lighting devices through sensors and communication protocols. This feedback loop allows the system to detect when devices are moved or reoriented, triggering automatic recalculation and adjustment of the light scene mapping to maintain visual quality despite changes in physical arrangement

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12610443B2Determining spatial offset and direction for pixelated lighting device based on relative position
Publication Date: 2026.04.21 SIGNIFY HOLDING BV
  • US12610443B2 patent drawing
  • US12610443B2 patent drawing
  • US12610443B2 patent drawing

AI summary

A system (1) is configured to control first and second pixelated lighting devices (10,20) based on a dynamic light scene. The dynamic light scene comprises light settings that move across individually controllable light segments (12-18,22-27) of the pixelated lighting devices over time. An initial mapping has been determined from the dynamic light scene to the light segments of the first lighting device. The system is 5configured to obtain a position of the first lighting device relative to the second lighting device, determine a spatial offset for the initial mapping based on this position, determine a spatial direction of the dynamic light scene relative to the first lighting device based on this position, and control the first lighting device to render the dynamic light scene according to an adjusted initial mapping. The initial mapping is adjusted by offsetting the initial mapping 10according to the spatial offset and the spatial direction.