Playback Audio Calibration for Creation-Environment Fidelity

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Solution Overview

Problem

Current audio equalization standards fail to accurately match the playback environment to the creation environment, leading to inconsistencies in audio fidelity, especially in digital transmission and non-cinema environments, where industry-standard curves do not account for the creator's intended frequency response.

Innovation Solution

A method is introduced where the playback system receives an audio program and a target response representing the desired creation environment characteristics, deriving correction settings to match the playback environment's response, applying these settings to ensure the audio is rendered according to the creation environment's specifications, using metadata or calibration signals to transmit the necessary equalization data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If industry-standard equalization curves (e.g., RIAA, X-curve) are applied for playback calibration, then compatibility with standardized media formats is improved, but accuracy in reproducing the creator's intended frequency response deteriorates

Engineering Contradiction:
Improvecompatibility with standardized media formatsVSAvoidaccuracy in reproducing creator's intended frequency response
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system performs preliminary measurement of the playback environment's frequency response characteristics before reproduction, and pre-processes the audio signal with custom equalization settings derived from these measurements to compensate for environmental deviations, thereby achieving accurate reproduction without sacrificing standard format compatibility

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts equalization parameters based on measured playback environment characteristics, transforming fixed industry-standard curves into adaptive, environment-specific frequency response corrections while maintaining compatibility with standardized audio formats

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If fixed equalization processing is applied based on media type, then ease of operation is improved, but manufacturing precision of audio reproduction deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidprecision of audio reproduction
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The system performs self-measurement of the playback environment's frequency response characteristics and automatically generates custom equalization settings without requiring manual calibration, thereby maintaining ease of operation while achieving precision comparable to manual professional calibration

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system incorporates feedback from measured playback environment characteristics to automatically adjust equalization processing, creating a closed-loop system that maintains both operational simplicity and reproduction precision through continuous environmental adaptation

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9832590B2Audio program playback calibration based on content creation environment
Publication Date: 2017.11.28 DOLBY LABORATORIES LICENSING CORP
  • US9832590B2 patent drawing
  • US9832590B2 patent drawing
  • US9832590B2 patent drawing

AI summary

Embodiments are described for a method of rendering an audio program by receiving, in a renderer of a playback system, the audio program and a target response representing desired characteristics of the playback environment, deriving a playback environment response based on characteristics of the playback environment, comparing the target response to the playback environment response to generate a set of correction settings, and applying the correction settings to the audio program so that the audio program is rendered according to the characteristics of the target response. The target response may be based on audio characteristics in a creation environment.